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c4d建模插件(HB Modeling Bundle) v2.1 for Win/Mac 官方版

  • 軟件大?。?span>20.4MB
  • 軟件語(yǔ)言:簡(jiǎn)體中文
  • 軟件類型:國(guó)產(chǎn)軟件
  • 軟件授權(quán):免費(fèi)軟件
  • 軟件類別:濾鏡插件
  • 應(yīng)用平臺(tái):Windows平臺(tái)
  • 更新時(shí)間:2016-12-13
  • 網(wǎng)友評(píng)分:
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情介紹

HB Modeling Bundle是一套適用于c4d軟件的建模插件包,該插件包集合了經(jīng)常用到的建模腳本,包括8 Snapping scripts、4 Brush scripts、HB_CleanView等,一共有60個(gè),可以大大地提高設(shè)計(jì)師的建模體驗(yàn),兼容c4d r17、r16等版本,需要此款工具的朋友們就來(lái)下載使用吧。

安裝教程
1、復(fù)制文件夾“HB ModellingBundle 2.0.1”到配置文件夾下得“library\scripts”下
2、復(fù)制“shortcuttable.res”文件到配置文件夾下的“prefs”文件夾下
3、復(fù)制“HB_ModellingBundle.l4d”文件到安裝下的“library\layout”文件夾下
4、復(fù)制“new.c4d”文件到安裝目錄跟目錄MAXON\CINEMA 4D下
5、啟動(dòng)后界面選擇“HB ModellingBundle”布局界面

包含模塊
有超過(guò)60個(gè)的腳本和工具,這將提升應(yīng)用程序中的建模體驗(yàn),HB Modeling Bundle 2.1增加了一個(gè)獨(dú)特的retopology工具
8 Snapping scripts (easier setup of snapping settings)
4 Brush scripts (for changing Brush settings)
HB_CenterCut (make loop cuts in the centre of edges)
HB_CleanView (toggle viewport filters to see only relevant items)
7 Clone Scripts (clone polygons along an axis and align without gaps)
HB_DefaultCamera (use the default editor camera and adjust settings)
HB_Delete (6 different modes to delete objects or components)
HB_Divider (change subdivisions of any parametric object or reset settings)
HB_EvenDistribution (evenly distribute points of selected edges)
HB_FastViewport (speedup the viewport and restore old settings)
HB_Group (group each selected object under a null)
HB_GroupSymmetry (make current selected objects symmetrical in local or global space)
HB_GuidesColor (change the colour of all guide objects)
HB_Instancer (make instances selected objects while the last selected is referenced)
HB_KnifeLine (Knife tool setup to make line cuts)
HB_KnifePath (Knife tool setup to make path cuts)
HB_LoopCut (Knife tool set up to make loop cuts)
HB_Lineup (line up selected edges)
HB_LoopSelection (makes loop selections)
HB_ModellingCamera (creates a local work plane on the selected components and an orthogonal Camera)HB_ModelMode (makes some settings and toggles to model mode)
HB_Move (Move tool with extra settings)
HB_Namer (easily rename objects in the Viewport)
HB_Paste (pastes objects at mouse position and aligns to surface normal)
HB_PathSelection (sets up the Path selection tool)
HB_PhongSelection ( sets up Phong break selection)
HB_PipeIt (one click Sweep setup)
HB_Retopo (easily setup an object for retopology)
HB_Rotate (Rotate tool with extra settings)
HB_Rotator (rotate objects 90 degree or reset PSR)
HB_RoundEdge (smooths out edge selections)
HB_SnapToSpline (snap edge selections to a spline)
HB_Scale (Scale tool with extra settings)
HB_SelectionMaker (make polygon selections)
HB_SelectSame ( Select objects of the same type or same point count)
HB_SetPhong (set the phong angle of selected objects)
HB_SmoothEdge (a bezier deformer setup for polygon objects)
HB_Solo (isolates objects or polygons and frames the selection)
HB_SymmetryFix (centre points near the symmetry plane to fix symmetry holes)
HB_SymmetryMaker (deletes half and parents under a Symmetry object)
HB_ToggleMode (toggles modes between points/edges/Polygons and more)
HB_ToggleSoftselection (toggles soft selection)
HB_ToggleVisibility (toggles visibility of selected objects)
HB_TransformRepeat (repeats the last modelling command)
Shortcut sheet
HB modelling Bundle workspace layout
Template for working in full screen mode

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c4d建模插件(HB Modeling Bundle) v2.1 for Win/Mac 官方版

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