Java模擬棧和隊列數(shù)據(jù)結(jié)構(gòu)的基本示例講解
棧和隊列:
一般是作為程序員的工具,用于輔助構(gòu)思算法,生命周期較短,運行時才被創(chuàng)建;
訪問受限,在特定時刻,只有一個數(shù)據(jù)可被讀取或刪除;
是一種抽象的結(jié)構(gòu),內(nèi)部的實現(xiàn)機制,對用戶不可見,比如用數(shù)組、鏈表來實現(xiàn)棧。
模擬棧結(jié)構(gòu)
同時,只允許一個數(shù)據(jù)被訪問,后進先出
對于入棧和出棧的時間復雜度都為O(1),即不依賴棧內(nèi)數(shù)據(jù)項的個數(shù),操作比較快
例,使用數(shù)組作為棧的存儲結(jié)構(gòu)
public class StackS<T> {
private int max;
private T[] ary;
private int top; //指針,指向棧頂元素的下標
public StackS(int size) {
this.max = size;
ary = (T[]) new Object[max];
top = -1;
}
// 入棧
public void push(T data) {
if (!isFull())
ary[++top] = data;
}
// 出棧
public T pop() {
if (isEmpty()) {
return null;
}
return ary[top--];
}
// 查看棧頂
public T peek() {
return ary[top];
}
//棧是否為空
public boolean isEmpty() {
return top == -1;
}
//棧是否滿
public boolean isFull() {
return top == max - 1;
}
//size
public int size() {
return top + 1;
}
public static void main(String[] args) {
StackS<Integer> stack = new StackS<Integer>(3);
for (int i = 0; i < 5; i++) {
stack.push(i);
System.out.println("size:" + stack.size());
}
for (int i = 0; i < 5; i++) {
Integer peek = stack.peek();
System.out.println("peek:" + peek);
System.out.println("size:" + stack.size());
}
for (int i = 0; i < 5; i++) {
Integer pop = stack.pop();
System.out.println("pop:" + pop);
System.out.println("size:" + stack.size());
}
System.out.println("----");
for (int i = 5; i > 0; i--) {
stack.push(i);
System.out.println("size:" + stack.size());
}
for (int i = 5; i > 0; i--) {
Integer peek = stack.peek();
System.out.println("peek:" + peek);
System.out.println("size:" + stack.size());
}
for (int i = 5; i > 0; i--) {
Integer pop = stack.pop();
System.out.println("pop:" + pop);
System.out.println("size:" + stack.size());
}
}
}
上面的例子,有一個maxSize的規(guī)定,因為數(shù)組是要規(guī)定大小的,若想無限制,可以使用其他結(jié)構(gòu)來做存儲,當然也可以new一個新的長度的數(shù)組。
例,使用LinkedList存儲來實現(xiàn)棧
public class StackSS<T> {
private LinkedList<T> datas;
public StackSS() {
datas = new LinkedList<T>();
}
// 入棧
public void push(T data) {
datas.addLast(data);
}
// 出棧
public T pop() {
return datas.removeLast();
}
// 查看棧頂
public T peek() {
return datas.getLast();
}
//棧是否為空
public boolean isEmpty() {
return datas.isEmpty();
}
//size
public int size() {
return datas.size();
}
public static void main(String[] args) {
StackS<Integer> stack = new StackS<Integer>(3);
for (int i = 0; i < 5; i++) {
stack.push(i);
System.out.println("size:" + stack.size());
}
for (int i = 0; i < 5; i++) {
Integer peek = stack.peek();
System.out.println("peek:" + peek);
System.out.println("size:" + stack.size());
}
for (int i = 0; i < 5; i++) {
Integer pop = stack.pop();
System.out.println("pop:" + pop);
System.out.println("size:" + stack.size());
}
System.out.println("----");
for (int i = 5; i > 0; i--) {
stack.push(i);
System.out.println("size:" + stack.size());
}
for (int i = 5; i > 0; i--) {
Integer peek = stack.peek();
System.out.println("peek:" + peek);
System.out.println("size:" + stack.size());
}
for (int i = 5; i > 0; i--) {
Integer pop = stack.pop();
System.out.println("pop:" + pop);
System.out.println("size:" + stack.size());
}
}
}
例,單詞逆序,使用Statck結(jié)構(gòu)
public class WordReverse {
public static void main(String[] args) {
reverse("株式會社");
}
static void reverse(String word) {
if (word == null) return;
StackSS<Character> stack = new StackSS<Character>();
char[] charArray = word.toCharArray();
int len = charArray.length;
for (int i = 0; i <len; i++ ) {
stack.push(charArray[i]);
}
StringBuilder sb = new StringBuilder();
while (!stack.isEmpty()) {
sb.append(stack.pop());
}
System.out.println("反轉(zhuǎn)后:" + sb.toString());
}
}
打?。?/p>
反轉(zhuǎn)后:社會式株
模擬隊列(一般隊列、雙端隊列、優(yōu)先級隊列)
隊列:
先進先出,處理類似排隊的問題,先排的,先處理,后排的等前面的處理完了,再處理
對于插入和移除操作的時間復雜度都為O(1),從后面插入,從前面移除
雙端隊列:
即在隊列兩端都可以insert和remove:insertLeft、insertRight,removeLeft、removeRight
含有棧和隊列的功能,如去掉insertLeft、removeLeft,那就跟棧一樣了;如去掉insertLeft、removeRight,那就跟隊列一樣了
一般使用頻率較低,時間復雜度 O(1)
優(yōu)先級隊列:
內(nèi)部維護一個按優(yōu)先級排序的序列。插入時需要比較查找插入的位置,時間復雜度O(N), 刪除O(1)
/*
* 隊列 先進先出,一個指針指示插入的位置,一個指針指示取出數(shù)據(jù)項的位置
*/
public class QueueQ<T> {
private int max;
private T[] ary;
private int front; //隊頭指針 指示取出數(shù)據(jù)項的位置
private int rear; //隊尾指針 指示插入的位置
private int nItems; //實際數(shù)據(jù)項個數(shù)
public QueueQ(int size) {
this.max = size;
ary = (T[]) new Object[max];
front = 0;
rear = -1;
nItems = 0;
}
//插入隊尾
public void insert(T t) {
if (rear == max - 1) {//已到實際隊尾,從頭開始
rear = -1;
}
ary[++rear] = t;
nItems++;
}
//移除隊頭
public T remove() {
T temp = ary[front++];
if (front == max) {//列隊到尾了,從頭開始
front = 0;
}
nItems--;
return temp;
}
//查看隊頭
public T peek() {
return ary[front];
}
public boolean isEmpty() {
return nItems == 0;
}
public boolean isFull() {
return nItems == max;
}
public int size() {
return nItems;
}
public static void main(String[] args) {
QueueQ<Integer> queue = new QueueQ<Integer>(3);
for (int i = 0; i < 5; i++) {
queue.insert(i);
System.out.println("size:" + queue.size());
}
for (int i = 0; i < 5; i++) {
Integer peek = queue.peek();
System.out.println("peek:" + peek);
System.out.println("size:" + queue.size());
}
for (int i = 0; i < 5; i++) {
Integer remove = queue.remove();
System.out.println("remove:" + remove);
System.out.println("size:" + queue.size());
}
System.out.println("----");
for (int i = 5; i > 0; i--) {
queue.insert(i);
System.out.println("size:" + queue.size());
}
for (int i = 5; i > 0; i--) {
Integer peek = queue.peek();
System.out.println("peek:" + peek);
System.out.println("size:" + queue.size());
}
for (int i = 5; i > 0; i--) {
Integer remove = queue.remove();
System.out.println("remove:" + remove);
System.out.println("size:" + queue.size());
}
}
}
/*
* 雙端隊列<span style="white-space:pre"> </span>兩端插入、刪除
*/
public class QueueQT<T> {
private LinkedList<T> list;
public QueueQT() {
list = new LinkedList<T>();
}
// 插入隊頭
public void insertLeft(T t) {
list.addFirst(t);
}
// 插入隊尾
public void insertRight(T t) {
list.addLast(t);
}
// 移除隊頭
public T removeLeft() {
return list.removeFirst();
}
// 移除隊尾
public T removeRight() {
return list.removeLast();
}
// 查看隊頭
public T peekLeft() {
return list.getFirst();
}
// 查看隊尾
public T peekRight() {
return list.getLast();
}
public boolean isEmpty() {
return list.isEmpty();
}
public int size() {
return list.size();
}
}
/*
* 優(yōu)先級隊列 隊列中按優(yōu)先級排序,是一個有序的隊列
*/
public class QueueQP {
private int max;
private int[] ary;
private int nItems; //實際數(shù)據(jù)項個數(shù)
public QueueQP(int size) {
this.max = size;
ary = new int[max];
nItems = 0;
}
//插入隊尾
public void insert(int t) {
int j;
if (nItems == 0) {
ary[nItems++] = t;
} else {
for (j = nItems - 1; j >= 0; j--) {
if (t > ary[j]) {
ary[j + 1] = ary[j]; //前一個賦給后一個 小的在后 相當于用了插入排序,給定序列本來就是有序的,所以效率O(N)
} else {
break;
}
}
ary[j + 1] = t;
nItems++;
}
System.out.println(Arrays.toString(ary));
}
//移除隊頭
public int remove() {
return ary[--nItems]; //移除優(yōu)先級小的
}
//查看隊尾 優(yōu)先級最低的
public int peekMin() {
return ary[nItems - 1];
}
public boolean isEmpty() {
return nItems == 0;
}
public boolean isFull() {
return nItems == max;
}
public int size() {
return nItems;
}
public static void main(String[] args) {
QueueQP queue = new QueueQP(3);
queue.insert(1);
queue.insert(2);
queue.insert(3);
int remove = queue.remove();
System.out.println("remove:" + remove);
}
}
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