C#中Socket通信用法實(shí)例詳解
更新時(shí)間:2015年09月16日 13:33:23 作者:我心依舊
這篇文章主要介紹了C#中Socket通信用法,以實(shí)例形式較為詳細(xì)的分析了UDP及TCP兩種通信方式的具體實(shí)現(xiàn)技巧,具有一定參考借鑒價(jià)值,需要的朋友可以參考下
本文實(shí)例講述了C#中Socket通信用法。分享給大家供大家參考。具體如下:
一、UDP方式:
服務(wù)器端代碼:
static void Main(string[] args) { int recv; byte[] data = new byte[1024]; IPEndPoint ipep = new IPEndPoint(IPAddress.Any, 9050);//定義一網(wǎng)絡(luò)端點(diǎn) Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);//定義一個(gè)Socket newsock.Bind(ipep);//Socket與本地的一個(gè)終結(jié)點(diǎn)相關(guān)聯(lián) Console.WriteLine("Waiting for a client.."); IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0);//定義要發(fā)送的計(jì)算機(jī)的地址 EndPoint Remote = (EndPoint)(sender);// recv = newsock.ReceiveFrom(data, ref Remote);//接受數(shù)據(jù) Console.WriteLine("Message received from{0}:", Remote.ToString()); Console.WriteLine(Encoding.ASCII.GetString(data, 0, recv)); string welcome = "Welcome to my test server!"; data = Encoding.ASCII.GetBytes(welcome); newsock.SendTo(data, data.Length, SocketFlags.None, Remote); while (true) { data = new byte[1024]; recv = newsock.ReceiveFrom(data, ref Remote); Console.WriteLine(Encoding.ASCII.GetString(data, 0, recv)); newsock.SendTo(data, recv, SocketFlags.None, Remote); } }
客戶端代碼:
void MainInfo() { byte[] data = new byte[1024];//定義一個(gè)數(shù)組用來做數(shù)據(jù)的緩沖區(qū) string input, stringData; IPEndPoint ipep = new IPEndPoint(IPAddress.Parse("192.168.1.21"), 9050); Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); string welcome = "Hello,are you there?"; data = Encoding.ASCII.GetBytes(welcome); server.SendTo(data, data.Length, SocketFlags.None, ipep);//將數(shù)據(jù)發(fā)送到指定的終結(jié)點(diǎn) IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0); EndPoint Remote = (EndPoint)sender; data = new byte[1024]; int recv = server.ReceiveFrom(data, ref Remote);//接受來自服務(wù)器的數(shù)據(jù) Console.WriteLine("Message received from{0}:", Remote.ToString()); Console.WriteLine(Encoding.ASCII.GetString(data, 0, recv)); while (true)//讀取數(shù)據(jù) { input = richTextBox1.Text;//從鍵盤讀取數(shù)據(jù) if (input == "text")//結(jié)束標(biāo)記 { break; } server.SendTo(Encoding.ASCII.GetBytes(input), Remote);//將數(shù)據(jù)發(fā)送到指定的終結(jié)點(diǎn)Remote data = new byte[1024]; recv = server.ReceiveFrom(data, ref Remote);//從Remote接受數(shù)據(jù) stringData = Encoding.ASCII.GetString(data, 0, recv); Console.WriteLine(stringData); } Console.WriteLine("Stopping client"); server.Close(); }
二、TCP方式:
服務(wù)器端代碼:
Socket serverSocket = null; Thread clientThread = null; Socket clientSocket = null; Thread thread = null; IPAddress ips = null; PEndPoint ipep = null; void ServerStart() { ips = Dns.GetHostAddresses(Dns.GetHostName())[0]; //創(chuàng)建IPEndPoint實(shí)例 ipep = new IPEndPoint(ips, 9050); //創(chuàng)建一個(gè)套接字 serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); serverSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); //將所創(chuàng)建的套接字與IPEndPoint綁定 serverSocket.Bind(ipep); //設(shè)置套接字為收聽模式 serverSocket.Listen(20); while (listenalive) { try { //在套接字上接收接入的連接 clientSocket = serverSocket.Accept(); clientThread = new Thread(new ParameterizedThreadStart(ReceiveData)); clientThread.Start(clientSocket); } catch (Exception ex) { WriteErrorLog(ex.Message); serverSocket.Close(); serverSocket = null; } } } static void ReceiveData(object obj) { bool keepalive = true; Socket s = obj as Socket; Byte[] buffer = new Byte[1024]; //根據(jù)收聽到的客戶端套接字向客戶端發(fā)送信息 IPEndPoint clientep = (IPEndPoint)s.RemoteEndPoint; Console.WriteLine("客戶端ip:" + clientep.Address + " 端口:" + clientep.Port); string welcome = "連接服務(wù)器成功"; buffer = System.Text.Encoding.Unicode.GetBytes(welcome); //向客戶端發(fā)送“連接服務(wù)器成功”消息 s.Send(buffer, buffer.Length, SocketFlags.None); buffer = new Byte[1024]; int bufLen = 0; string content = string.Empty; while (true) { //在套接字上接收客戶端發(fā)送的信息 bufLen = 0; try { bufLen = s.Receive(buffer); if (bufLen == 0) { break; } content += System.Text.Encoding.Unicode.GetString(buffer, 0, bufLen); } catch (Exception ex) { break; ; } } Send(s, content); s = null; buffer = null; clientep = null; Thread.CurrentThread.Abort(); }
客戶端代碼:
void Send(string content) { byte[] data = new byte[1024]; newclient = new System.Net.Sockets.Socket(System.Net.Sockets.AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Stream, System.Net.Sockets.ProtocolType.Tcp); ie = new System.Net.IPEndPoint(System.Net.IPAddress.Parse(ipadd), port);//服務(wù)器的IP和端口 try { //因?yàn)榭蛻舳酥皇怯脕硐蛱囟ǖ姆?wù)器發(fā)送信息,所以不需要綁定本機(jī)的IP和端口。不需要監(jiān)聽。 newclient.Connect(ie); } catch (System.Net.Sockets.SocketException e) { Console.WriteLine(e.ToString()); return; } int recv = newclient.Receive(data); //連接服務(wù)器成功 string stringdata = System.Text.Encoding.Unicode.GetString(data, 0, recv); if (stringdata == "連接服務(wù)器成功") { newclient.Send(System.Text.Encoding.Unicode.GetBytes(content)); newclient.Shutdown(System.Net.Sockets.SocketShutdown.Send); data = new byte[1024]; recv = newclient.Receive(data); string result = System.Text.Encoding.Unicode.GetString(data, 0, recv); newclient.Shutdown(System.Net.Sockets.SocketShutdown.Receive); newclient.Close(); MessageBox.Show(result); } else { MessageBox.Show("連接服務(wù)器失敗", "友情提示"); } }
希望本文所述對大家的C#程序設(shè)計(jì)有所幫助。
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