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C#實(shí)現(xiàn)的簡(jiǎn)單鏈表類實(shí)例

 更新時(shí)間:2015年08月17日 11:54:40   作者:北風(fēng)其涼  
這篇文章主要介紹了C#實(shí)現(xiàn)的簡(jiǎn)單鏈表類,涉及C#針對(duì)鏈表的定義、實(shí)現(xiàn)及鏈表節(jié)點(diǎn)的增加、刪除與修改技巧,具有一定參考借鑒價(jià)值,需要的朋友可以參考下

本文實(shí)例講述了C#實(shí)現(xiàn)的簡(jiǎn)單鏈表類。分享給大家供大家參考。具體如下:

一、關(guān)于C#鏈表

C#鏈表可用類LinkedList來(lái)存放。本文中的類MyLinkedList只是實(shí)現(xiàn)了該類的最基本的功能。C#中沒(méi)有指針,但因?yàn)镃#中類在賦值時(shí)傳遞的是地址,因此仍然可以利用這點(diǎn)制作一個(gè)鏈表。

二、結(jié)點(diǎn)類Node和鏈表類MyLinkedList代碼

/// <summary>
/// 鏈表結(jié)點(diǎn)
/// </summary>
class Node
{
  //結(jié)點(diǎn)數(shù)據(jù),前后結(jié)點(diǎn)
  public object Data;
  public Node PreviousNode;
  public Node NextNode;
  //構(gòu)造函數(shù)
  public Node(object data = null)
  {
    Data = data;
    PreviousNode = null;
    NextNode = null;
  }
  //輸出結(jié)點(diǎn)信息
  public override string ToString()
  {
    return Data.ToString();
  }
}
/// <summary>
/// 鏈表類
/// </summary>
class MyLinkedList
{
  //首結(jié)點(diǎn)、尾結(jié)點(diǎn)
  public Node First;
  public Node Last;
  //下一個(gè)結(jié)點(diǎn)、上一個(gè)結(jié)點(diǎn)
  public Node NextNode(Node n) { return n.NextNode; }
  public Node PreviousNode(Node n) { return n.PreviousNode; }
  //結(jié)點(diǎn)總數(shù)
  public int Count;
  //構(gòu)造函數(shù)
  public MyLinkedList()
  {
    this.First = null;
    this.Last = null;
    Count = 0;
  }
  /// <summary>
  /// 在結(jié)點(diǎn)node1之后增加結(jié)點(diǎn)node2,如果沒(méi)有該結(jié)點(diǎn)則在最后增加
  /// </summary>
  /// <param name="node1">結(jié)點(diǎn)1</param>
  /// <param name="node2">結(jié)點(diǎn)2</param>
  public void AddAfter(Node node1, Node node2)
  {
    //鏈表為空的情況
    if (First == null)
    {
      Console.WriteLine("Linked-list is null! Can not find node1(" + node1 + ")");
      return;
    }
    Node temp = First;
    do
    {
      if (temp.Data.Equals(node1.Data))
      {
        //如果node1是尾結(jié)點(diǎn)
        if (node1.NextNode == null)
        {
          node2.NextNode = null;
          node2.PreviousNode = node1;
          node1.NextNode = node2;
        }
        else //如果node1不是尾結(jié)點(diǎn)
        {
          node2.NextNode = node1.NextNode;
          node2.PreviousNode = node1;
          node2.NextNode.PreviousNode = node2;
          node1.NextNode = node2; ;
        }
        Count++;
        Console.WriteLine("Node(" + node2 + "): Add Complete!");
        return;
      }
      temp = temp.NextNode;
    }
    while (temp != null);
    Console.WriteLine("Can not find node(" + node1 + "), Misson defeat");
  }
  /// <summary>
  /// 在鏈表尾部增加結(jié)點(diǎn)
  /// </summary>
  public void AddLast(Node node)
  {
    //鏈表為空的情況
    if (this.First == null) 
    {
      node.NextNode = null;
      node.PreviousNode = null;
      this.First = node;
      this.Last = node;
    }
    else //鏈表不為空的情況
    {
      Node temp = First;
      while(temp.NextNode != null)
      {
        temp = temp.NextNode;
      }
      temp.NextNode = node;
      node.PreviousNode = temp;
      Last = node;
    }
    Count++;
    Console.WriteLine("Node(" + node + "): Add Complete!");
  }
  /// <summary>
  /// 刪除指定結(jié)點(diǎn)
  /// </summary>
  /// <param name="node">被刪除結(jié)點(diǎn)</param>
  public void Delete(Node node)
  {
    if (Count == 0)
    {
      Console.WriteLine("Can not find node(" + node + ")");
      return;
    }
    Node temp = First;
    do
    {
      //如果數(shù)據(jù)部分匹配,則刪去該結(jié)點(diǎn)
      if (temp.Data.Equals(node.Data))
      {
        //temp是尾結(jié)點(diǎn)
        if (temp.NextNode == null)
        {
          temp.PreviousNode.NextNode = null;
          temp = null;
        }
        else //temp不是尾結(jié)點(diǎn) 
        {
          temp.PreviousNode.NextNode = temp.NextNode;
          temp.NextNode.PreviousNode = temp.PreviousNode;
          temp = null;
        }
        Count--;
        Console.WriteLine("Node(" + node + "): Delete Complete!");
        return;
      }
      temp = temp.NextNode;
    }
    while (temp != null);
    Console.WriteLine("Can not find node(" + node + "), Misson defeat");
  }
  /// <summary>
  /// 修改結(jié)點(diǎn)值
  /// </summary>
  /// <param name="node">被修改結(jié)點(diǎn)</param>
  /// <param name="value">結(jié)點(diǎn)值</param>
  public void Modify(Node node, object value)
  {
    if (Count == 0)
    {
      Console.WriteLine("Can not find node(" + node + ")");
      return;
    }
    Node temp = First;
    do
    {
      if (temp.Data.Equals(node.Data))
      {
        Console.WriteLine("Node: " + temp.Data + " → " + value.ToString());
        temp.Data = value;
        return;
      }
      temp = temp.NextNode;
    }
    while (temp != null);
  }
  /// <summary>
  /// 打印鏈表
  /// </summary>
  public void Print()
  {
    if (First == null)
    {
      Console.WriteLine("No nodes in this linked-list.");
      return;
    }
    else
    {
      Console.WriteLine("Print the linked-list...");
      Node temp = First;
      do
      {
        Console.WriteLine(temp.ToString());
        temp = temp.NextNode;
      }
      while (temp != null);
      Console.WriteLine("Mission Complete!");
    }
  }
}

三、Main函數(shù)的調(diào)用示例

static void Main(string[] args)
{
  MyLinkedList ll = new MyLinkedList();
  //添加三個(gè)結(jié)點(diǎn) 1 2(在1后) 3(在2后)
  Node n1 = new Node("node1");      
  Node n2 = new Node("node2");
  Node n3 = new Node("node3");
  ll.AddLast(n1);
  ll.AddLast(n2);
  ll.AddLast(n3);
  //添加三個(gè)結(jié)點(diǎn) 1.5(在1后) 2.5(在2后) 3.5(在3后)
  Node n1dot5 = new Node("node1dot5");
  Node n2dot5 = new Node("node2dot5");
  Node n3dot5 = new Node("node3dot5");
  ll.AddAfter(n1, n1dot5);
  ll.AddAfter(n2, n2dot5);
  ll.AddAfter(n3, n3dot5);
  Console.WriteLine("========================");
  //打印鏈表
  ll.Print();
  Console.WriteLine("========================");
  //刪除結(jié)點(diǎn) 2 和 3,將結(jié)點(diǎn) 2.5 的值改為 "ThisNodeIsModified!"
  ll.Delete(n2);
  ll.Delete(n3);
  ll.Modify(n2dot5, "ThisNodeIsModified!");
  Console.WriteLine("========================");
  //打印鏈表
  ll.Print();
  Console.ReadLine();
}

四、運(yùn)行結(jié)果

希望本文所述對(duì)大家的C#程序設(shè)計(jì)有所幫助。

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