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Android自定義View實(shí)現(xiàn)圓弧進(jìn)度效果逐步完成過程

 更新時(shí)間:2023年04月14日 10:42:43   作者:不入流Android開發(fā)  
在Android開發(fā)中,通過自定義View實(shí)現(xiàn)自己想要的效果是作為android開發(fā)程序員的一項(xiàng)必備技能,自定義View對(duì)于android開發(fā)來說也是比較難的一項(xiàng)技術(shù)

涉及到的知識(shí)Canvas(畫布),Paint(畫筆),自定義控件等有三種:一個(gè)是直接從View繼承,完全的自定義;二是對(duì)原有控件進(jìn)行改造,達(dá)到想要的效果;還有一種自定義的組合控件,根據(jù)自己的需要將已有的控件組合起來達(dá)到效果。我對(duì)自定義視圖也略知一二,就簡(jiǎn)單記錄一下自己對(duì)自定義視圖的學(xué)習(xí)吧(繼承自View)過程,方便日后閱讀。

技術(shù)實(shí)現(xiàn)

1.ArcView繼承自View

2.Canvas(畫布)

3.Paint(畫筆)

效果圖:類似于QQ的計(jì)步效果

1.繼承自View

重寫3個(gè)構(gòu)造方法(新的API中的構(gòu)造方法是4個(gè))

public ArcView(Context context) {
 this(context,null);
 }
public ArcView(Context context, @Nullable AttributeSet attrs) {
 this(context, attrs,0);
 }
 public ArcView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
 super(context, attrs, defStyleAttr); //init();
 }

重寫View的OnDraw方法

@SuppressLint("DrawAllocation") 
@Override protected void onDraw(Canvas canvas) {
 super.onDraw(canvas);
  centerX=getWidth()/2;
  centerY=getHeight()/2;
 //初始化paint
 initPaint();
 //繪制弧度
 drawArc(canvas);
 //繪制文本
 drawText(canvas);
 }
注:這里的paint初始化我放在了onDraw方法中進(jìn)行的,當(dāng)然你也可以放在有三個(gè)參數(shù)的構(gòu)造方法中初始化。

2.Paint初始化

圓弧的畫筆mArcPaint

//圓弧的paint
 mArcPaint=new Paint(Paint.ANTI_ALIAS_FLAG);
 //抗鋸齒
 mArcPaint.setAntiAlias(true);
 mArcPaint.setColor(Color.parseColor("#666666"));
 //設(shè)置透明度(數(shù)值為0-255)
 mArcPaint.setAlpha(100);
 //設(shè)置畫筆的畫出的形狀
 mArcPaint.setStrokeJoin(Paint.Join.ROUND);
 mArcPaint.setStrokeCap(Paint.Cap.ROUND);
 //設(shè)置畫筆類型
 mArcPaint.setStyle(Paint.Style.STROKE);
 mArcPaint.setStrokeWidth(dp2px(mStrokeWith));

文字的畫筆mTextPaint

//中心文字的paint
mTextPaint=new Paint();
mTextPaint.setAntiAlias(true);
mTextPaint.setColor(Color.parseColor("#FF4A40"));
//設(shè)置文本的對(duì)齊方式
mTextPaint.setTextAlign(Paint.Align.CENTER);
//mTextPaint.setTextSize(getResources().getDimensionPixelSize(R.dimen.dp_12));
mTextPaint.setTextSize(dp2px(25));

3.Canvas繪制

圓弧的繪制

/**
  * 繪制圓弧
  * @param canvas
  */
 private void drawArc(Canvas canvas) {
 //繪制圓弧背景
  RectF mRectF=new RectF(mStrokeWith+dp2px(5),mStrokeWith+dp2px(5),getWidth()-mStrokeWith-dp2px(5),getHeight()-mStrokeWith);
  canvas.drawArc(mRectF,startAngle,mAngle,false,mArcPaint);
 //繪制當(dāng)前數(shù)值對(duì)應(yīng)的圓弧
  mArcPaint.setColor(Color.parseColor("#FF4A40"));
 //根據(jù)當(dāng)前數(shù)據(jù)繪制對(duì)應(yīng)的圓弧
  canvas.drawArc(mRectF,startAngle,mIncludedAngle,false,mArcPaint);
 }

文本的繪制

/**
  * 繪制文本
  * @param canvas
  */
 private void drawText(Canvas canvas) {
  Rect mRect=new Rect();
  String mValue=String.valueOf(mAnimatorValue);
 //繪制中心的數(shù)值
  mTextPaint.getTextBounds(mValue,0,mValue.length(),mRect);
  canvas.drawText(String.valueOf(mAnimatorValue),centerX,centerY+mRect.height(),mTextPaint);
 //繪制中心文字描述
  mTextPaint.setColor(Color.parseColor("#999999"));
  mTextPaint.setTextSize(dp2px(12));
  mTextPaint.getTextBounds(mDes,0,mDes.length(),mRect);
  canvas.drawText(mDes,centerX,centerY+2*mRect.height()+dp2px(10),mTextPaint);
 //繪制最小值
  String minValue=String.valueOf(mMinValue);
  String maxValue=String.valueOf(mMaxValue);
  mTextPaint.setTextSize(dp2px(18));
  mTextPaint.getTextBounds(minValue,0,minValue.length(),mRect);
  canvas.drawText(minValue, (float) (centerX-0.6*centerX-dp2px(5)), (float) (centerY+0.75*centerY+mRect.height()+dp2px(5)),mTextPaint);
 //繪制最大值  mTextPaint.getTextBounds(maxValue,0,maxValue.length(),mRect);
  canvas.drawText(maxValue, (float) (centerX+0.6*centerX+dp2px(5)), (float) (centerY+0.75*centerY+mRect.height()+dp2px(5)),mTextPaint);
 }

4.添加動(dòng)畫效果及數(shù)據(jù)

動(dòng)畫效果

/**
  * 為繪制弧度及數(shù)據(jù)設(shè)置動(dòng)畫
  *
  * @param startAngle 開始的弧度
  * @param currentAngle 需要繪制的弧度
  * @param currentValue 需要繪制的數(shù)據(jù)
  * @param time 動(dòng)畫執(zhí)行的時(shí)長(zhǎng)
  */
 private void setAnimation(float startAngle, float currentAngle,int currentValue, int time) {
 //繪制當(dāng)前數(shù)據(jù)對(duì)應(yīng)的圓弧的動(dòng)畫效果
  ValueAnimator progressAnimator = ValueAnimator.ofFloat(startAngle, currentAngle);
  progressAnimator.setDuration(time);
  progressAnimator.setTarget(mIncludedAngle);
  progressAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
   @Override
   public void onAnimationUpdate(ValueAnimator animation) {
    mIncludedAngle = (float) animation.getAnimatedValue();
 //重新繪制,不然不會(huì)出現(xiàn)效果
 postInvalidate();
 }
 }); 
//開始執(zhí)行動(dòng)畫
  progressAnimator.start();
 //中心數(shù)據(jù)的動(dòng)畫效果
  ValueAnimator valueAnimator = ValueAnimator.ofInt(mAnimatorValue, currentValue);
  valueAnimator.setDuration(2500);
  valueAnimator.setInterpolator(new LinearInterpolator());
  valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
    @Override
   public void onAnimationUpdate(ValueAnimator valueAnimator) {
     mAnimatorValue = (int) valueAnimator.getAnimatedValue();
 postInvalidate();
 }
 });
  valueAnimator.start();
 }

數(shù)據(jù)添加

/**
  * 設(shè)置數(shù)據(jù)
  * @param minValue 最小值
  * @param maxValue 最大值
  * @param currentValue 當(dāng)前繪制的值
  * @param des 描述信息
  */
 public void setValues(int minValue,int maxValue, int currentValue,String des) {
  mDes=des;
  mMaxValue=maxValue;
  mMinValue=minValue;
 //完全覆蓋背景弧度
 if (currentValue   maxValue) {
   currentValue = maxValue;
 } //計(jì)算弧度比重
  float scale = (float) currentValue / maxValue;
 //計(jì)算弧度
  float currentAngle = scale * mAngle;
 //開始執(zhí)行動(dòng)畫
 setAnimation(0, currentAngle, currentValue,2500);

完整代碼:

/**
* 自定義的圓弧形view
*/
public class ArcView extends View {
//根據(jù)數(shù)據(jù)顯示的圓弧Paint
private Paint mArcPaint;
//文字描述的paint
private Paint mTextPaint;
//圓弧開始的角度
private float startAngle=135;
//圓弧結(jié)束的角度
private float endAngle=45;
//圓弧背景的開始和結(jié)束間的夾角大小
private float mAngle=270;
//當(dāng)前進(jìn)度夾角大小
private float mIncludedAngle=0;
//圓弧的畫筆的寬度
private float mStrokeWith=10;
//中心的文字描述
private String mDes="";
//動(dòng)畫效果的數(shù)據(jù)及最大/小值
private int mAnimatorValue,mMinValue,mMaxValue;
//中心點(diǎn)的XY坐標(biāo)
private float centerX,centerY;
public ArcView(Context context) {
this(context,null);
}
public ArcView(Context context, @Nullable AttributeSet attrs) {
this(context, attrs,0);
}
public ArcView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
//init();
}
private void initPaint() {
//圓弧的paint
mArcPaint=new Paint(Paint.ANTI_ALIAS_FLAG);
//抗鋸齒
mArcPaint.setAntiAlias(true);
mArcPaint.setColor(Color.parseColor("#666666"));
//設(shè)置透明度(數(shù)值為0-255)
mArcPaint.setAlpha(100);
//設(shè)置畫筆的畫出的形狀
mArcPaint.setStrokeJoin(Paint.Join.ROUND);
mArcPaint.setStrokeCap(Paint.Cap.ROUND);
//設(shè)置畫筆類型
mArcPaint.setStyle(Paint.Style.STROKE);
mArcPaint.setStrokeWidth(dp2px(mStrokeWith));
//中心文字的paint
mTextPaint=new Paint();
mTextPaint.setAntiAlias(true);
mTextPaint.setColor(Color.parseColor("#FF4A40"));
//設(shè)置文本的對(duì)齊方式
mTextPaint.setTextAlign(Paint.Align.CENTER);
//mTextPaint.setTextSize(getResources().getDimensionPixelSize(R.dimen.dp_12));
mTextPaint.setTextSize(dp2px(25));
}
@SuppressLint("DrawAllocation")
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
centerX=getWidth()/2;
centerY=getHeight()/2;
//初始化paint
initPaint();
//繪制弧度
drawArc(canvas);
//繪制文本
drawText(canvas);
}
/**
* 繪制文本
* @param canvas
*/
private void drawText(Canvas canvas) {
Rect mRect=new Rect();
String mValue=String.valueOf(mAnimatorValue);
//繪制中心的數(shù)值
mTextPaint.getTextBounds(mValue,0,mValue.length(),mRect);
canvas.drawText(String.valueOf(mAnimatorValue),centerX,centerY+mRect.height(),mTextPaint);
//繪制中心文字描述
mTextPaint.setColor(Color.parseColor("#999999"));
mTextPaint.setTextSize(dp2px(12));
mTextPaint.getTextBounds(mDes,0,mDes.length(),mRect);
canvas.drawText(mDes,centerX,centerY+2*mRect.height()+dp2px(10),mTextPaint);
//繪制最小值
String minValue=String.valueOf(mMinValue);
String maxValue=String.valueOf(mMaxValue);
mTextPaint.setTextSize(dp2px(18));
mTextPaint.getTextBounds(minValue,0,minValue.length(),mRect);
canvas.drawText(minValue, (float) (centerX-0.6*centerX-dp2px(5)), (float) (centerY+0.75*centerY+mRect.height()+dp2px(5)),mTextPaint);
//繪制最大指
mTextPaint.getTextBounds(maxValue,0,maxValue.length(),mRect);
canvas.drawText(maxValue, (float) (centerX+0.6*centerX+dp2px(5)), (float) (centerY+0.75*centerY+mRect.height()+dp2px(5)),mTextPaint);
}
/**
* 繪制當(dāng)前的圓弧
* @param canvas
*/
private void drawArc(Canvas canvas) {
//繪制圓弧背景
RectF mRectF=new RectF(mStrokeWith+dp2px(5),mStrokeWith+dp2px(5),getWidth()-mStrokeWith-dp2px(5),getHeight()-mStrokeWith);
canvas.drawArc(mRectF,startAngle,mAngle,false,mArcPaint);
//繪制當(dāng)前數(shù)值對(duì)應(yīng)的圓弧
mArcPaint.setColor(Color.parseColor("#FF4A40"));
//根據(jù)當(dāng)前數(shù)據(jù)繪制對(duì)應(yīng)的圓弧
canvas.drawArc(mRectF,startAngle,mIncludedAngle,false,mArcPaint);
}
/**
* 為繪制弧度及數(shù)據(jù)設(shè)置動(dòng)畫
*
* @param startAngle 開始的弧度
* @param currentAngle 需要繪制的弧度
* @param currentValue 需要繪制的數(shù)據(jù)
* @param time 動(dòng)畫執(zhí)行的時(shí)長(zhǎng)
*/
private void setAnimation(float startAngle, float currentAngle,int currentValue, int time) {
//繪制當(dāng)前數(shù)據(jù)對(duì)應(yīng)的圓弧的動(dòng)畫效果
ValueAnimator progressAnimator = ValueAnimator.ofFloat(startAngle, currentAngle);
progressAnimator.setDuration(time);
progressAnimator.setTarget(mIncludedAngle);
progressAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
mIncludedAngle = (float) animation.getAnimatedValue();
//重新繪制,不然不會(huì)出現(xiàn)效果
postInvalidate();
}
});
//開始執(zhí)行動(dòng)畫
progressAnimator.start();
//中心數(shù)據(jù)的動(dòng)畫效果
ValueAnimator valueAnimator = ValueAnimator.ofInt(mAnimatorValue, currentValue);
valueAnimator.setDuration(2500);
valueAnimator.setInterpolator(new LinearInterpolator());
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator valueAnimator) {
mAnimatorValue = (int) valueAnimator.getAnimatedValue();
postInvalidate();
}
});
valueAnimator.start();
}
/**
* 設(shè)置數(shù)據(jù)
* @param minValue 最小值
* @param maxValue 最大值
* @param currentValue 當(dāng)前繪制的值
* @param des 描述信息
*/
public void setValues(int minValue,int maxValue, int currentValue,String des) {
mDes=des;
mMaxValue=maxValue;
mMinValue=minValue;
//完全覆蓋
if (currentValue   maxValue) {
currentValue = maxValue;
}
//計(jì)算弧度比重
float scale = (float) currentValue / maxValue;
//計(jì)算弧度
float currentAngle = scale * mAngle;
//開始執(zhí)行動(dòng)畫
setAnimation(0, currentAngle, currentValue,2500);
}
public float dp2px(float dp) {
DisplayMetrics metrics = Resources.getSystem().getDisplayMetrics();
return dp * metrics.density;
}
}

總結(jié):設(shè)置Paint的畫筆形狀(Cap和Join設(shè)置為弧形);使用Canvas的drawArc方法繪制圓弧及drawText繪制文本信息等;ValueAnimator設(shè)置數(shù)據(jù)及當(dāng)前圓弧進(jìn)度的動(dòng)畫效果。

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