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Java實(shí)現(xiàn)斗地主的發(fā)牌功能

 更新時(shí)間:2021年06月29日 15:40:36   作者:hopepeaceful  
這篇文章主要為大家詳細(xì)介紹了Java實(shí)現(xiàn)斗地主的發(fā)牌功能,含按順序發(fā)牌和玩家牌排序顯示等功能,文中示例代碼介紹的非常詳細(xì),具有一定的參考價(jià)值,感興趣的小伙伴們可以參考一下

斗地主是全國(guó)范圍內(nèi)的一種桌面游戲,盡管全國(guó)各種類型,但大同小異,今天我們先來(lái)實(shí)現(xiàn)一下斗地主中的發(fā)牌功能,為了程序的可讀性以及可拓展性,此次我們使用面向?qū)ο蟮姆椒▉?lái)實(shí)現(xiàn)此功能。

首先,斗地主要求有撲克和玩家才能開始游戲,所以這里我們首先要?jiǎng)?chuàng)建一個(gè)撲克牌實(shí)體類和一個(gè)玩家實(shí)體類,具體代碼如下:

首先是Poker類,含點(diǎn)數(shù),花色和排序?qū)傩?,大小王之后額外添加,這里我們必須實(shí)現(xiàn)一個(gè)Comparable接口,方便之后進(jìn)行排序:

public class Poker implements Comparable<Poker>{

 private String flower;
 private String pointer;
 private int sort;
 
 public Poker() {

 }

 public Poker(String flower, String pointer, int sort) {
  super();
  this.flower = flower;
  this.pointer = pointer;
  this.sort = sort;
 }

 public String getFlower() {
  return flower;
 }

 public void setFlower(String flower) {
  this.flower = flower;
 }

 public String getPointer() {
  return pointer;
 }

 public void setPointer(String pointer) {
  this.pointer = pointer;
 }

 public int getSort() {
  return sort;
 }

 public void setSort(int sort) {
  this.sort = sort;
 }

 @Override
 public String toString() {
  return flower +"-" + pointer;
 }

 @Override
 public int compareTo(Poker a) {
  return this.getSort() - a.getSort();
 }
 
}

然后就是Player類,這里我們定義屬性有id,玩家名字以及玩家手牌和是否地主:

import java.util.ArrayList;

public class Player {

 private int id;
 private String name;
 private ArrayList<Poker> pokers = new ArrayList<>();
 private boolean boss;
 public Player() {

 }
 public Player(int id, String name) {
  super();
  this.id = id;
  this.name = name;
 }
 public int getId() {
  return id;
 }
 public void setId(int id) {
  this.id = id;
 }
 public String getName() {
  return name;
 }
 public void setName(String name) {
  this.name = name;
 }
 public ArrayList<Poker> getPokers() {
  return pokers;
 }
 public void setPokers(ArrayList<Poker> pokers) {
  this.pokers = pokers;
 }
 public boolean isBoss() {
  return boss;
 }
 public void setBoss(boolean boss) {
  this.boss = boss;
 }

}

實(shí)體類建完之后,我們就要開始實(shí)現(xiàn)功能了,首先我們將要實(shí)現(xiàn)的功能簡(jiǎn)單敘述一下,首先我們要求有一副54張的完整牌,然后洗牌(此處我們用Collections里的靜態(tài)shuffle方法實(shí)現(xiàn)),然后開始按洗好的牌發(fā)牌51張,發(fā)完隨機(jī)地主,將剩余的三張牌給地主,并將三名玩家的牌均按大小顯示出來(lái)。

import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import java.util.Random;


public class PokerGame {

 /**定義為靜態(tài)以簡(jiǎn)化代碼量*/
 static List<Player> players;
 static ArrayList<Poker> list = new ArrayList<>();
 static String[] flowers = {"梅花","黑桃","方塊","紅桃"};
 static String[] pointers = {"3","4","5","6","7","8","9","10","J","Q","K","A","2"};
 int bossIndex;
 
 static{
  for(int i = 0;i < flowers.length;i++){
   for(int j = 0;j < pointers.length;j++){
    Poker p = new Poker(flowers[i],pointers[j],j);
    list.add(p);
   }
  }
  list.add(new Poker("小","王",13));
  list.add(new Poker("大","王",14));
  
  players = Arrays.asList(
    new Player(1,"胡燦"),
    new Player(2,"戴豪杰"),
    new Player(3,"馬濤")
    );
 }
 
 /**隨機(jī)地主*/ 
 public void pushBoss(){
  /**隨機(jī)一個(gè)索引,隨到的為地主*/
  Random r = new Random();
  bossIndex = r.nextInt(players.size());
  players.get(bossIndex).setBoss(true);
 }
 
 /**洗牌功能*/
 public void XiPai(){
  /**用Collections中的一個(gè)靜態(tài)方法實(shí)現(xiàn)隨機(jī)順序集合*/
  Collections.shuffle(list);
 }
 
 /**發(fā)牌功能*/
 public void FaPai(){
  /**每次按順序給每人發(fā)一張牌直到51張牌發(fā)完*/
  for(int i = 0;i < 51;i+=3){
   players.get(0).getPokers().add(list.get(i)); 
   players.get(1).getPokers().add(list.get(i+1)); 
   players.get(2).getPokers().add(list.get(i+2)); 
  }
  /**將剩余的三張牌發(fā)給地主*/
  for(int j = 51;j < 54;j++){
   players.get(bossIndex).getPokers().add(list.get(j));
  }
 }
 
 /**排序功能*/
 public void PaiXu(){
  /**用Collections的sort方法實(shí)現(xiàn)排序功能*/
  Collections.sort(players.get(0).getPokers());
  Collections.sort(players.get(1).getPokers());
  Collections.sort(players.get(2).getPokers());
 }
 
 /**開始游戲*/
 public void start(){
  pushBoss();
  XiPai();
  FaPai();
  PaiXu();
  for(Player p:players){
   System.out.println(p.getPokers());
  }
 }
}

下面我們來(lái)看看具體實(shí)現(xiàn):

public class Test {

 public static void main(String[] args) {
  new PokerGame().start();
 }
 
}

結(jié)果如下:

以上就是本文的全部?jī)?nèi)容,希望對(duì)大家的學(xué)習(xí)有所幫助,也希望大家多多支持腳本之家。

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