JS實(shí)現(xiàn)放煙花效果
更新時(shí)間:2020年03月10日 13:59:41 作者:玉米_欣
這篇文章主要為大家詳細(xì)介紹了JS實(shí)現(xiàn)放煙花效果,文中示例代碼介紹的非常詳細(xì),具有一定的參考價(jià)值,感興趣的小伙伴們可以參考一下
本文實(shí)例為大家分享了JS實(shí)現(xiàn)放煙花效果的具體代碼,供大家參考,具體內(nèi)容如下
<!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <title>放煙花——欣欣博客</title> <style> html,body{overflow:hidden;} body,div,p{margin:0;padding:0;} body{background:#000;font:12px/1.5 arial;color:#7A7A7A;} .fire { width: 3px; height: 30px; background: white; position: absolute; } .spark { position: absolute; width: 6px; height: 6px; } </style> <script src="move.js"></script> <script> οnlοad=function(){ document.οnclick=function(e){ e =e||event; var coord ={ x:e.clientX, y:e.clientY }; new Fire(coord).init().launch(); } function Fire(coord){ var self = this; //初始化 this.init=function(){ this.ball = document.createElement("div"); this.ball.className="fire"; this.ball.style.left = coord.x+"px"; this.ball.style.top= window.innerHeight +"px"; document.body.appendChild(this.ball); return this; } //發(fā)射 this.launch=function(){ animate(this.ball,{left:coord.x,top:coord.y,height:3},{callback:function(){ self.explode(); }}); return this; } //爆炸 this.explode=function(){ this.destory(); var count = randomInt(30,50); for(var i =0;i<count;i++){ new Spark(coord).init().parabola(); } } //銷毀 this.destory = function(){ this.ball.remove(); } } function Spark(coord){ var self = this; this.init=function(){ this.box = document.createElement("div"); this.box.className="spark"; this.box.style.backgroundColor="#"+randomColor(); console.log(this.box.style.backgroundColor) this.box.style.left = coord.x+"px"; this.box.style.top = coord.y+"px"; this.box.speedX = randomInt(-20,20); this.box.speedY = randomInt(-20,10); document.body.appendChild(this.box); return this; } this.parabola=function(){ this.timer =setInterval(function(){ if(self.box.offsetTop >window.innerHeight){ clearInterval(self.timer); self.destroy(); return; } self.box.style.left = self.box.offsetLeft + self.box.speedX +"px"; self.box.style.top = self.box.offsetTop +self.box.speedY++ +"px"; },30) } this.destory=function(){ this.box.remove(); } } //隨機(jī)整數(shù) function randomInt(min,max){ return Math.round(Math.random()*(max-min)+min); } //隨機(jī)顏色 function randomColor(){ var R = Math.round( Math.random()*255 ).toString(16); var G = Math.round( Math.random()*255 ).toString(16); var B = Math.round( Math.random()*255 ).toString(16); return (R.length<2?"0"+R:R) + (G.length<2?"0"+G:G)+ (B.length<2?"0"+B:B); } } </script> </head> <body> </body> </html>
move.js
/** * * @param {Object} obj 目標(biāo)對(duì)象 * @param {Object} json 要改變的屬性 * @param {Object} extend {buffer,callback} 當(dāng)buffer為true時(shí)為彈性運(yùn)動(dòng) * callback會(huì)在運(yùn)動(dòng)結(jié)束時(shí),被執(zhí)行 * animate(obj, {top:500, left: 300}, {callback:function(){}, buffer: true}) */ function animate(obj, json, extend){ extend = extend || {}; if(obj.isMoving){ return; } else { stop(); obj.isMoving = true; } //obj = Object.assgin(obj,extend); obj.buffer = extend.buffer; obj.callback = extend.callback; obj.timerlist = {}; //為每一個(gè)屬性添加一個(gè)定時(shí)器 for(var attr in json){ (function(attr){ obj.timerlist[attr] = {speed:0}; obj.timerlist[attr].timer = setInterval(function(){ //首先得到當(dāng)前值 var iNow = 0; if(attr == "opacity"){ iNow = getStyle(obj, attr) * 100; } else { iNow = getStyle(obj, attr); } var speed = obj.timerlist[attr].speed; //根據(jù)目標(biāo)值,計(jì)算需要的速度 if(obj.buffer==true){ speed += (json[attr] - iNow)/5; speed *= 0.75; } else { speed = (json[attr] - iNow)/5; } //當(dāng)無限接近目標(biāo)值時(shí),停止定時(shí)器 if(Math.abs(iNow - json[attr]) < 0.5){ clearInterval(obj.timerlist[attr].timer); delete obj.timerlist[attr]; if(getObjLength(obj.timerlist)==0){//所有定時(shí)器已停止 stop(); obj.callback ? obj.callback() : ""; } } else { //根據(jù)速度,修改當(dāng)前值 if(attr == "opacity"){ obj.style.opacity = (iNow+speed)/100; obj.style.filter = 'alpha(opacity=' + parseFloat(iNow+speed) + ')'; } else { obj.style[attr] = iNow+speed+"px"; } obj.timerlist[attr].speed = speed; } }, 30); })(attr); } function clearTimer(){ for(var i in obj.timerlist){ clearInterval(obj.timerlist[i]); } } function getStyle(obj, attr){ if(obj.currentStyle){ return isNaN(parseFloat(obj.currentStyle[attr])) ? obj.style[attr]=0 : parseFloat(obj.currentStyle[attr]); } else { return isNaN(parseFloat(getComputedStyle(obj, null)[attr])) ? obj.style[attr]=0 : parseFloat(getComputedStyle(obj, null)[attr]); } } function getObjLength(obj){ var n = 0; for(var i in obj){ n++; } return n; } function stop(){ clearTimer();//清除所有定時(shí)器 obj.isMoving = false; } }
更多JavaScript精彩特效分享給大家:
以上就是本文的全部內(nèi)容,希望對(duì)大家的學(xué)習(xí)有所幫助,也希望大家多多支持腳本之家。
您可能感興趣的文章:
相關(guān)文章
JS通過位運(yùn)算實(shí)現(xiàn)權(quán)限加解密
這篇文章主要介紹了JS通過位運(yùn)算實(shí)現(xiàn)權(quán)限加解密的相關(guān)知識(shí),非常不錯(cuò),具有一定的參考借鑒價(jià)值,需要的朋友參考下吧2018-08-08JavaScript精煉之構(gòu)造函數(shù) Constructor及Constructor屬性詳解
對(duì)象的constructor屬性用于返回創(chuàng)建該對(duì)象的函數(shù),也就是我們常說的構(gòu)造函數(shù),除了創(chuàng)建對(duì)象,構(gòu)造函數(shù)(constructor) 還做了另一件有用的事情—自動(dòng)為創(chuàng)建的新對(duì)象設(shè)置了原型對(duì)象(prototype object)2015-11-1125個(gè)讓你眼前一亮的JavaScript代碼技巧分享
學(xué)習(xí)強(qiáng)大的JavaScript一行代碼,能夠節(jié)省你的時(shí)間和代碼量,所以本文為大家整理了25個(gè)JavaScript實(shí)用代碼技巧,感興趣的小伙伴可以了解一下2023-07-07JavaScript設(shè)計(jì)模式之中介者模式詳解
當(dāng)對(duì)象之間進(jìn)行多對(duì)多引用時(shí),進(jìn)行開發(fā),維護(hù),閱讀時(shí)將變得特別痛苦。在這些對(duì)象之間添加中間者,使它們都只與中介者,當(dāng)中介者處理完一個(gè)對(duì)象的請(qǐng)求后,將結(jié)果通知于其他對(duì)象2022-08-08