python實(shí)現(xiàn)五子棋游戲
本文實(shí)例為大家分享了python實(shí)現(xiàn)五子棋游戲的具體代碼,供大家參考,具體內(nèi)容如下
話不多說(shuō),直接上代碼:
全部工程文件,在GitHub:五子棋
效果預(yù)覽:
#!/usr/bin/env python3 #-*- coding:utf-8 -*- import pygame from pygame.locals import * from sys import exit import numpy background_image = 'qipan.png' white_image = 'white.png' black_image = 'black.png' def WhoWin(x,y,darray): num1,num2,num3,num4 = 0,0,0,0 #判斷上下左右左上右上左下右下8個(gè)方向 i = x-1 while(i>=0): if darray[i][y] == 1: num1+=1 i -= 1 else: break i = x+1 while i<19: if darray[i][y] == 1: num1+=1 i += 1 else: break j =y-1 while (j >= 0): if darray[x][j] == 1: num2 += 1 j -= 1 else: break j = y + 1 while j < 19: if darray[x][j] == 1: num2 += 1 j += 1 else: break i,j = x-1,y-1 while(i>=0 and j>=0): if darray[i][j] == 1: num3 += 1 i -= 1 j -= 1 else : break i, j = x + 1, y + 1 while (i < 19 and j < 19): if darray[i][j] == 1: num3 += 1 i += 1 j += 1 else: break i, j = x + 1, y - 1 while (i >= 0 and j >= 0): if darray[i][j] == 1: num4 += 1 i += 1 j -= 1 else: break i, j = x - 1, y + 1 while (i < 19 and j < 19): if darray[i][j] == 1: num4 += 1 i -= 1 j += 1 else: break #五子勝 if num1>=4 or num2>=4 or num3 >= 4 or num4 >= 4: return True else: return False #初始化 pygame.init() #屏幕、背景圖、白黑子轉(zhuǎn)換 screen = pygame.display.set_mode((584, 584), RESIZABLE, 32) background = pygame.image.load(background_image).convert() white = pygame.image.load(white_image).convert_alpha() black = pygame.image.load(black_image).convert_alpha() #標(biāo)題畫圖字體 screen.blit(background, (0,0)) font = pygame.font.SysFont("arial", 40); pygame.display.set_caption('五子棋') #zeros()返回19行19列的數(shù)組 white_luodian = numpy.zeros((19,19)) black_luodian = numpy.zeros((19,19)) #設(shè)置棋盤的所有點(diǎn)的坐標(biāo) qipan_list = [(30+i*29-12,30+j*29-12) for i in range(19) for j in range(19)] #默認(rèn)黑子先手,轉(zhuǎn)換下棋 transW_B = True #游戲主循環(huán) while True: for event in pygame.event.get(): if event.type == QUIT: exit() if event.type == MOUSEBUTTONDOWN: x,y = pygame.mouse.get_pos() if 30 <= x <= 554 and 30 <= y <= 554 and ((x - 30) % 29 <= 12 or (x - 30) % 29 >= 17) and ( (y - 30) % 29 <= 12 or (y - 30) % 29 >= 17): #四舍五入 m = int(round((x-30)/29)) n = int(round((y-30)/29)) #結(jié)果分析 if transW_B: transW_B = not transW_B screen.blit(black, qipan_list[19*m+n]) black_luodian[n][m] = 1 if WhoWin(n,m,black_luodian): screen.blit(font.render('Black chess player wins!', True, (0, 0, 0),(0,229,238)), (120, 280)) else: transW_B = not transW_B screen.blit(white, qipan_list[19 * m + n]) white_luodian[n][m] = 1 if WhoWin(n,m,white_luodian): screen.blit(font.render('White chess player wins!', True, (255, 255, 255),(0,229,238)), (120, 280)) qipan_list[19*m+n] = '' pygame.display.update()
以上就是本文的全部?jī)?nèi)容,希望對(duì)大家的學(xué)習(xí)有所幫助,也希望大家多多支持腳本之家。
相關(guān)文章
python爬蟲 使用真實(shí)瀏覽器打開網(wǎng)頁(yè)的兩種方法總結(jié)
下面小編就為大家分享一篇python爬蟲 使用真實(shí)瀏覽器打開網(wǎng)頁(yè)的兩種方法總結(jié),具有很好的參考價(jià)值,希望對(duì)大家有所幫助。一起跟隨小編過(guò)來(lái)看看吧2018-04-04利用python實(shí)現(xiàn).dcm格式圖像轉(zhuǎn)為.jpg格式
今天小編就為大家分享一篇利用python實(shí)現(xiàn).dcm格式圖像轉(zhuǎn)為.jpg格式,具有很好的參考價(jià)值,希望對(duì)大家有所幫助。一起跟隨小編過(guò)來(lái)看看吧2020-01-01python3.10及以上版本編譯安裝ssl模塊的詳細(xì)過(guò)程
最近搞安裝ssl模塊每天都弄到很晚,所以這里給大家整理下,這篇文章主要給大家介紹了關(guān)于python3.10及以上版本編譯安裝ssl模塊的詳細(xì)過(guò)程,文中介紹的非常詳細(xì),需要的朋友可以參考下2023-05-05編程小妙招:Python帶你玩轉(zhuǎn)Excel超鏈接
掌握Python實(shí)現(xiàn)Excel加超鏈接的技巧,讓你的數(shù)據(jù)報(bào)告活起來(lái),本指南將帶你輕松穿梭于單元格間,一行代碼搞定鏈接,別等了,跟我一起讓你的Excel工作表不僅聰明,還能“點(diǎn)”亮你的信息網(wǎng)絡(luò)!2023-12-12Django中和時(shí)區(qū)相關(guān)的安全問(wèn)題詳解
這篇文章主要給大家介紹了關(guān)于Django中和時(shí)區(qū)相關(guān)的安全問(wèn)題的相關(guān)資料,需要的朋友可以參考下2020-10-10