iOS實(shí)現(xiàn)轉(zhuǎn)場(chǎng)動(dòng)畫的3種方法示例
什么是轉(zhuǎn)場(chǎng)動(dòng)畫
在 NavigationController 里 push 或 pop 一個(gè) View Controller,在 TabBarController 中切換到其他 View Controller,以 Modal 方式顯示另外一個(gè) View Controller,這些都是 View Controller Transition。在 storyboard 里,每個(gè) View Controller 是一個(gè) Scene,View Controller Transition 便是從一個(gè) Scene 轉(zhuǎn)換到另外一個(gè) Scene, 中文稱呼其為「轉(zhuǎn)場(chǎng)」。 顧名思義,轉(zhuǎn)場(chǎng)動(dòng)畫便是 View Controller Transition 過(guò)程中的動(dòng)畫效果。
在 iOS 7 之前,我們只能使用系統(tǒng)提供的轉(zhuǎn)場(chǎng)效果,大部分時(shí)候夠用,但僅僅是夠用而已,總歸會(huì)有各種不如意的小地方,但我們卻無(wú)力改變;iOS 7 開放了相關(guān) API 允許我們對(duì)轉(zhuǎn)場(chǎng)效果進(jìn)行全面定制,這太棒了,自定義轉(zhuǎn)場(chǎng)動(dòng)畫以及對(duì)交互手段的支持帶來(lái)了無(wú)限可能。
本文主要給大家介紹了關(guān)于iOS實(shí)現(xiàn)轉(zhuǎn)場(chǎng)動(dòng)畫的3種方法,分享出來(lái)供大家參考學(xué)習(xí),下面話不多說(shuō)了,來(lái)一起看看詳細(xì)的介紹吧
1.CATransition
CATransition是CAAnimation的子類,用于過(guò)渡動(dòng)畫或轉(zhuǎn)場(chǎng)動(dòng)畫。為視圖層移入移除屏幕提供轉(zhuǎn)場(chǎng)動(dòng)畫。首先來(lái)看一下簡(jiǎn)單的Demo:
CATransition *animation = [CATransition animation]; animation.type = kCATransitionFade; animation.subtype = kCATransitionFromRight; animation.duration = 1.0; // 在window上執(zhí)行CATransition, 即可在ViewController轉(zhuǎn)場(chǎng)時(shí)執(zhí)行動(dòng)畫 [self.view.window.layer addAnimation:animation forKey:@"kTransitionAnimation"]; AViewController *vc = [[AViewController alloc] init]; [self presentViewController:vc animated:NO completion:nil];
將該動(dòng)畫添加到window.layer上,則會(huì)present或push時(shí)使用指定的轉(zhuǎn)場(chǎng)動(dòng)畫。
其中最主要的兩個(gè)屬性就是type和subtype。
- type:轉(zhuǎn)場(chǎng)動(dòng)畫的類型。
官方SDK只提供了四種轉(zhuǎn)場(chǎng)動(dòng)畫的類型,即:
CA_EXTERN NSString * const kCATransitionFade; CA_EXTERN NSString * const kCATransitionMoveIn; CA_EXTERN NSString * const kCATransitionPush; CA_EXTERN NSString * const kCATransitionReveal;
私有的type:
NSString *const kCATransitionCube = @"cube"; NSString *const kCATransitionSuckEffect = @"suckEffect"; NSString *const kCATransitionOglFlip = @"oglFlip"; NSString *const kCATransitionRippleEffect = @"rippleEffect"; NSString *const kCATransitionPageCurl = @"pageCurl"; NSString *const kCATransitionPageUnCurl = @"pageUnCurl"; NSString *const kCATransitionCameraIrisHollowOpen = @"cameraIrisHollowOpen"; NSString *const kCATransitionCameraIrisHollowClose = @"cameraIrisHollowClose";
- subtype:動(dòng)畫類型的方向
CA_EXTERN NSString * const kCATransitionFromRight; CA_EXTERN NSString * const kCATransitionFromLeft; CA_EXTERN NSString * const kCATransitionFromTop; CA_EXTERN NSString * const kCATransitionFromBottom;
上面講的是給window.layer添加transition,這樣使得在present或push時(shí)使用指定的轉(zhuǎn)場(chǎng)動(dòng)畫。
既然講到這里了,就看一下把transition加在layer上。
看一下示例代碼:
- (void)viewDidLoad { [super viewDidLoad]; UIButton *button = [[UIButton alloc] initWithFrame:CGRectMake(100, 100, 100, 50)]; [button setTitle:@"進(jìn)入" forState:UIControlStateNormal]; button.backgroundColor = [UIColor redColor]; [button addTarget:self action:@selector(buttonClicked) forControlEvents:UIControlEventTouchUpInside]; [self.view addSubview:button]; _imageView = [[UIImageView alloc] initWithFrame:CGRectMake(100, 300, 150, 150)]; [self.view addSubview:_imageView]; _imageView.backgroundColor = [UIColor redColor]; _imageArray = @[[UIImage imageNamed:@"成果秀1"],[UIImage imageNamed:@"點(diǎn)贊他人1"],[UIImage imageNamed:@"偷師學(xué)藝1"],[UIImage imageNamed:@"學(xué)會(huì)欣賞3"]]; _imageView.image = [UIImage imageNamed:@"成果秀1"]; } - (void)buttonClicked{ CATransition *animation = [CATransition animation]; animation.type = @"cube"; animation.subtype = kCATransitionFromRight; animation.duration = 1.0; //換圖片的時(shí)候使用轉(zhuǎn)場(chǎng)動(dòng)畫 [self.imageView.layer addAnimation:animation forKey:nil]; //cycle to next image UIImage *currentImage = self.imageView.image; NSUInteger index = [self.imageArray indexOfObject:currentImage]; index = (index + 1) % [self.imageArray count]; self.imageView.image = self.imageArray[index]; }
2.transitionFromViewController
UIViewController自帶的方法:
transitionFromViewController:toViewController:duration:options:animations:completion:
這個(gè)轉(zhuǎn)場(chǎng)動(dòng)畫是用在當(dāng)一個(gè)父視圖控制器中有幾個(gè)childViewController,當(dāng)要在這幾個(gè)子視圖控制器之間切換時(shí)就可以用這個(gè)方法。
AViewController *a = self.childViewControllers[0]; BViewController *b = self.childViewControllers[1]; CViewController *c = self.childViewControllers[2]; // Curl 翻頁(yè)效果 // UIViewAnimationOptionTransitionCurlUp, UIViewAnimationOptionTransitionCurlDown // Flip 翻轉(zhuǎn)效果 // UIViewAnimationOptionTransitionFlipFromLeft, UIViewAnimationOptionTransitionFlipFromRight // UIViewAnimationOptionTransitionFlipFromTop, UIViewAnimationOptionTransitionFlipFromDown [self transitionFromViewController:_currentViewController toViewController:b duration:0.5 options:UIViewAnimationOptionTransitionFlipFromRight animations:^{ } completion:^(BOOL finished) { }];
3.Transition Animation
1 UINavigationControllerDelegate + UIViewControllerAnimatedTransitioning
在UINavigationController的轉(zhuǎn)場(chǎng)動(dòng)畫中,要指定UINavigationControllerDelegate對(duì)象:
self.navigationController.delegate = self; [self.navigationController pushViewController:itemVC animated:YES];
UINavigationControllerDelegate主要有以下兩個(gè)協(xié)議方法:
//pop - (nullable id <UIViewControllerInteractiveTransitioning>)navigationController:(UINavigationController *)navigationController interactionControllerForAnimationController:(id <UIViewControllerAnimatedTransitioning>) animationController NS_AVAILABLE_IOS(7_0); //push - (nullable id <UIViewControllerAnimatedTransitioning>)navigationController:(UINavigationController *)navigationController animationControllerForOperation:(UINavigationControllerOperation)operation fromViewController:(UIViewController *)fromVC toViewController:(UIViewController *)toVC NS_AVAILABLE_IOS(7_0);
首先創(chuàng)建一個(gè)基類PDAnimatorBaseTransition實(shí)現(xiàn)UIViewControllerAnimatedTransitioning協(xié)議的方法。
UIViewControllerAnimatedTransitioning協(xié)議的方法有:
//動(dòng)畫持續(xù)時(shí)間 - (NSTimeInterval)transitionDuration:(nullable id <UIViewControllerContextTransitioning>)transitionContext; //轉(zhuǎn)場(chǎng)動(dòng)畫實(shí)現(xiàn)細(xì)節(jié) - (void)animateTransition:(id <UIViewControllerContextTransitioning>)transitionContext; 動(dòng)畫結(jié)束時(shí)調(diào)用 - (void)animationEnded:(BOOL) transitionCompleted;
PDAnimatorBaseTransition.h
#import <Foundation/Foundation.h> #import <UIKit/UIKit.h> typedef NS_ENUM(NSInteger, PDAnimationType){ animationTypePresent = 0, animationTypeDismiss , animationTypePush , animationTypePop, }; @interface PDAnimatorBaseTransition : NSObject <UIViewControllerAnimatedTransitioning> @property (nonatomic, assign)PDAnimationType animationType; @property (nonatomic, strong)UIView *containerView; @property (nonatomic, strong)UIViewController *from; @property (nonatomic, strong)UIViewController *to; @property (nonatomic, strong)UIView *fromView; @property (nonatomic, strong)UIView *toView; @property (nonatomic, weak)id <UIViewControllerContextTransitioning> transitionContext; @end
PDAnimatorBaseTransition.m
#import "PDAnimatorBaseTransition.h" @interface PDAnimatorBaseTransition() @end @implementation PDAnimatorBaseTransition #pragma mark -required - (NSTimeInterval)transitionDuration:(nullable id <UIViewControllerContextTransitioning>)transitionContext{ return 1.f; } - (void)animateTransition:(id <UIViewControllerContextTransitioning>)transitionContext{ _transitionContext = transitionContext; _containerView = [transitionContext containerView]; _from = [transitionContext viewControllerForKey:UITransitionContextFromViewControllerKey]; _to = [transitionContext viewControllerForKey:UITransitionContextToViewControllerKey]; if([transitionContext respondsToSelector:@selector(viewForKey:)]){ _fromView = [transitionContext viewForKey:UITransitionContextFromViewKey]; _toView = [transitionContext viewForKey:UITransitionContextToViewKey]; }else{ _fromView = _from.view; _toView = _to.view; } if(self.animationType == animationTypePresent){ [self animationPresent]; }else if (self.animationType == animationTypeDismiss){ [self animationDismiss]; }else if (self.animationType == animationTypePop){ [self animationPop]; }else{ [self animationPush]; } } #pragma mark -optional //動(dòng)畫結(jié)束時(shí)回調(diào) - (void)animationEnded:(BOOL) transitionCompleted{ } - (void)animationPresent{ } - (void)animationDismiss{ } - (void)animationPop{ } - (void)animationPush{ }
然后創(chuàng)建子類PDAnimatorPUshPopTransition繼承自PDAnimatorBaseTransition,實(shí)現(xiàn)- (void)animationPush,- (void)animationPop方法。
PDAnimatorPUshPopTransition.h
#import "PDAnimatorBaseTransition.h" #import <UIKit/UIKit.h> @interface PDAnimatorPUshPopTransition : PDAnimatorBaseTransition @property (nonatomic, assign)CGPoint itemCenter; @property (nonatomic, assign)CGSize itemSize; @property (nonatomic, strong)NSString *imageName; @end
PDAnimatorPUshPopTransition.m
#import "PDAnimatorPUshPopTransition.h" @implementation PDAnimatorPUshPopTransition - (instancetype)init{ self = [super init]; if(self){ } return self; } - (NSTimeInterval)transitionDuration:(nullable id <UIViewControllerContextTransitioning>)transitionContext{ return 5.f; } - (void)animateTransition:(id <UIViewControllerContextTransitioning>)transitionContext{ [super animateTransition:transitionContext]; } - (void)animationPush{ NSTimeInterval duration = [self transitionDuration:self.transitionContext]; __weak typeof(self) weakSelf = self; self.containerView.backgroundColor = [UIColor lightGrayColor]; UIImageView *imageView = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 100, 160)]; imageView.image = [UIImage imageNamed:self.imageName]; imageView.center = _itemCenter; CGFloat initialScale = _itemSize.width / CGRectGetWidth(imageView.frame); CGAffineTransform transform = CGAffineTransformIdentity; transform = CGAffineTransformScale(transform, initialScale, initialScale); transform = CGAffineTransformRotate(transform, M_PI); imageView.layer.affineTransform = transform; // imageView.transform = CGAffineTransformMakeScale(initialScale, initialScale); [self.containerView addSubview:imageView]; self.toView.frame = [self.transitionContext finalFrameForViewController:self.to]; CGPoint finalCenter = self.toView.center; self.toView.center = finalCenter; self.toView.alpha = 0.0; //這一句一定要 [self.containerView addSubview:self.toView]; [UIView animateWithDuration:duration delay:0 usingSpringWithDamping:0.5 initialSpringVelocity:0 options:UIViewAnimationOptionCurveLinear animations:^{ imageView.layer.affineTransform = CGAffineTransformIdentity; imageView.center = finalCenter; self.fromView.alpha = 0.0; self.containerView.backgroundColor = [UIColor redColor]; } completion:^(BOOL finished){ [imageView removeFromSuperview]; weakSelf.toView.alpha = 1.0f; weakSelf.fromView.alpha = 1.0f; [weakSelf.transitionContext completeTransition:![weakSelf.transitionContext transitionWasCancelled]]; }]; } - (void)animationPop{ NSTimeInterval duration = [self transitionDuration:self.transitionContext]; __weak typeof(self) weakSelf = self; self.toView.frame = [self.transitionContext finalFrameForViewController:self.to]; [self.containerView insertSubview:self.toView belowSubview:self.fromView]; self.fromView.alpha = 0.0; self.fromView.backgroundColor = [UIColor clearColor]; [UIView animateWithDuration:duration delay:0 usingSpringWithDamping:0.5 initialSpringVelocity:0 options:UIViewAnimationOptionCurveLinear animations:^{ CGFloat initialScale = _itemSize.width / 200; weakSelf.fromView.transform = CGAffineTransformMakeScale(initialScale, initialScale); weakSelf.fromView.center = weakSelf.itemCenter; weakSelf.toView.alpha = 1.0f; } completion:^(BOOL finished){ weakSelf.fromView.alpha = 0.0f; [weakSelf.transitionContext completeTransition:![weakSelf.transitionContext transitionWasCancelled]]; }]; } @end
然后我們?cè)谛枰猵ush的地方實(shí)現(xiàn)UINavigationControllerDelegate的協(xié)議方法:
- (nullable id <UIViewControllerAnimatedTransitioning>)navigationController:(UINavigationController *)navigationController animationControllerForOperation:(UINavigationControllerOperation)operation fromViewController:(UIViewController *)fromVC toViewController:(UIViewController *)toVC NS_AVAILABLE_IOS(7_0){ PDAnimatorPUshPopTransition *animationTransition = [[PDAnimatorPUshPopTransition alloc] init]; if(operation == UINavigationControllerOperationPush){ animationTransition.animationType = animationTypePush; }else if (operation == UINavigationControllerOperationPop){ animationTransition.animationType = animationTypePop; } NSArray *indexPaths = [self.collectionView indexPathsForSelectedItems]; if (indexPaths.count == 0) { return nil; } NSIndexPath *selectedIndexPath = indexPaths[0]; UICollectionViewCell *cell = [self.collectionView cellForItemAtIndexPath:selectedIndexPath]; // 一定要加上convertPoint:toView:操作 animationTransition.itemCenter = [self.collectionView convertPoint:cell.center toView:self.view]; animationTransition.itemSize = cell.frame.size; animationTransition.imageName = [NSString stringWithFormat:@"%ld", (long)selectedIndexPath.item]; return animationTransition; }
2 UIViewControllerTransitioningDelegate+UIViewControllerAnimatedTransitioning
首先需要設(shè)置被present的Controller的transitionDelegate
DemoViewControllerTransitionPresentedViewController *presentedVC = [[DemoViewControllerTransitionPresentedViewController alloc] init]; presentedVC.transitionDelegate = self; [self presentViewController:presentedVC animated:YES completion:nil];
UIViewControllerTransitioningDelegate的代理的協(xié)議方法有:
// prenent - (id )animationControllerForPresentedController:(UIViewController *)presented presentingController:(UIViewController *)presenting sourceController:(UIViewController *)source; // pop - (id )animationControllerForDismissedController:(UIViewController *)dismissed; // prenent - (id )interactionControllerForPresentation:(id )animator; // pop - (nullable id )interactionControllerForDismissal:(id )animator;
創(chuàng)建子類PDAnimationPresentTransitio繼承自基類PDAnimatorBaseTransition,實(shí)現(xiàn)- (void)animationPresent,- (void)animationDismiss方法。
PDAnimationPresentTransition.h
#import "PDAnimatorBaseTransition.h" @interface PDAnimationPresentTransition : PDAnimatorBaseTransition @end
PDAnimationPresentTransition.m
#import "PDAnimationPresentTransition.h" @implementation PDAnimationPresentTransition - (NSTimeInterval)transitionDuration:(nullable id <UIViewControllerContextTransitioning>)transitionContext{ return 1.f; } - (void)animateTransition:(id <UIViewControllerContextTransitioning>)transitionContext{ [super animateTransition:transitionContext]; } - (void)animationPresent{ NSTimeInterval duration = [self transitionDuration:self.transitionContext]; __weak typeof(self) weakSelf = self; self.toView.frame = [self.transitionContext initialFrameForViewController:self.to]; self.fromView.frame = [self.transitionContext initialFrameForViewController:self.from]; CGAffineTransform transform = CGAffineTransformIdentity; transform = CGAffineTransformScale(transform, 0.001, 0.001); self.toView.layer.affineTransform = transform; [self.containerView addSubview:self.toView]; self.toView.alpha = 0.0; [UIView animateWithDuration:duration delay:0 usingSpringWithDamping:0.6 initialSpringVelocity:0 options:UIViewAnimationOptionCurveEaseInOut animations:^{ self.toView.layer.affineTransform = CGAffineTransformIdentity; self.toView.frame = [self.transitionContext finalFrameForViewController:self.to]; self.toView.alpha = 1.0; } completion:^(BOOL finished){ BOOL wasCancelled = [weakSelf.transitionContext transitionWasCancelled]; [weakSelf.transitionContext completeTransition:!wasCancelled]; }]; }
然后我們?cè)谛枰猵resent的地方實(shí)現(xiàn)UIViewControllerTransitioningDelegate的代理方法。
- (nullable id <UIViewControllerAnimatedTransitioning>)animationControllerForPresentedController:(UIViewController *)presented presentingController:(UIViewController *)presenting sourceController:(UIViewController *)source{ PDAnimationPresentTransition *animationTransition = [[PDAnimationPresentTransition alloc] init]; animationTransition.animationType = animationTypePresent; return animationTransition; } - (nullable id <UIViewControllerAnimatedTransitioning>)animationControllerForDismissedController:(UIViewController *)dismissed{ PDAnimationPresentTransition *animationTransition = [[PDAnimationPresentTransition alloc] init]; animationTransition.animationType = animationTypePresent; return animationTransition; }
總結(jié)
以上就是這篇文章的全部?jī)?nèi)容了,希望本文的內(nèi)容對(duì)大家的學(xué)習(xí)或者工作具有一定的參考學(xué)習(xí)價(jià)值,如果有疑問(wèn)大家可以留言交流,謝謝大家對(duì)腳本之家的支持。
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