Android 使用 Path 實(shí)現(xiàn)搜索動(dòng)態(tài)加載動(dòng)畫效果
今天實(shí)現(xiàn)一個(gè)搜索動(dòng)態(tài)加載數(shù)據(jù)的動(dòng)畫效果,還是先看效果吧,用文字描述干巴巴的,看圖說話什么都明白了,
實(shí)現(xiàn)這個(gè)就是使用Path中的getSegment()不斷的去改變它截取片段的start和stop,再結(jié)合動(dòng)畫,今天就分步驟實(shí)現(xiàn)它,看完以后你也會(huì)覺的不是很難,只是沒想到這么實(shí)現(xiàn)而已,所以要多見識(shí),所謂眼界決定你的高度,還是延續(xù)我寫博客的習(xí)慣,一步步分析,第一步就是繪制如下圖:
如果單純的繪制這個(gè)圖很簡單很簡單的,繪制一個(gè)圓,然后再繪制一根線就搞定,但是要考慮這里的效果,就不能這么干了,如果你看了上面的gif圖就知道,其實(shí)這是2個(gè)同心圓,然后前一個(gè)path的起點(diǎn)和后一個(gè)path的起點(diǎn)相連接就是形成一條直線了,但是path中的圖形內(nèi)容也就是這個(gè)圓是怎么繪制出來的呢?如果是繪制圓的話,上面的線起點(diǎn)和終點(diǎn)位置怎么去計(jì)算,這是個(gè)問題,但是我們繪制圓還可以使用繪制橢圓的形式也是可以繪制達(dá)到圓的效果,從45度開始繪制一個(gè)圓,是不是這個(gè)線的起點(diǎn)搞定了,分析圖如下:
那么好,根據(jù)上面的分析開始寫代碼繪制出一個(gè)靜態(tài)的搜索圖:
package com.tuya; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.Path; import android.graphics.PathMeasure; import android.graphics.RectF; import android.util.AttributeSet; import android.view.View; /** * Created by admin on 2016/12/17. */ public class DynamicSearchView2 extends View { private Paint paint; private int width;//view的寬度 private int height;//view的高度 private Path searchPath; private Path circlePath; private float BigCircleRectWidth;//搜索圓對(duì)應(yīng)的外切正方形邊長 private PathMeasure pathMeasure; private float[] pos; public DynamicSearchView2(Context context) { this(context,null); } public DynamicSearchView2(Context context, AttributeSet attrs) { this(context, attrs,0); } public DynamicSearchView2(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); init(); } private void init() { paint = new Paint(); paint.setAntiAlias(true); paint.setStrokeWidth(3); paint.setColor(Color.WHITE); paint.setStyle(Paint.Style.STROKE); } @Override protected void onSizeChanged(int w, int h, int oldw, int oldh) { super.onSizeChanged(w, h, oldw, oldh); width = w; height = h; initPath(); } /** * 初始化path */ private void initPath() { searchPath = new Path(); circlePath = new Path(); if(width>height){//長方形 BigCircleRectWidth = height; }else if(width<height){ BigCircleRectWidth = width; }else{ BigCircleRectWidth = width; } float smallbordWidth =BigCircleRectWidth/8; RectF searchRect = new RectF(-smallbordWidth,-smallbordWidth,smallbordWidth,smallbordWidth); searchPath.addArc(searchRect,45,360); float bigBordWidth = smallbordWidth*2; RectF circleRect = new RectF(-bigBordWidth,-bigBordWidth,bigBordWidth,bigBordWidth); circlePath.addArc(circleRect,45,-360); pathMeasure = new PathMeasure(circlePath,false); pos = new float[2]; pathMeasure.getPosTan(0,pos,null); searchPath.lineTo(pos[0],pos[1]); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); canvas.translate(width/2,height/2);//平移畫布把這個(gè)view的中心點(diǎn)當(dāng)做原點(diǎn) canvas.drawPath(searchPath,paint); canvas.drawPath(circlePath,paint); } }
效果圖:
本來這個(gè)外圓是不需要draw上去的,我在這繪制上去只是告訴你這二個(gè)圓是有一定的聯(lián)系,哪為什么這根線是這樣的呢?我們?cè)诶L制這個(gè)圓的時(shí)候是從45度開始繪制360剛好是一周,形成了一個(gè)圓,現(xiàn)在做個(gè)測試不要360,就寫個(gè)330度,效果如下:
這個(gè)時(shí)候你會(huì)發(fā)現(xiàn)這條線是對(duì)的,導(dǎo)致問題其實(shí)是這樣的,如圖分析:
把繪制橢圓的關(guān)鍵代碼:
searchPath.addArc(searchRect,45,358);
circlePath.addArc(circleRect,45,-358);
不要寫成360,改為358試試,效果圖:
發(fā)現(xiàn)這線是不是正常了,至于外面的圓還有點(diǎn)缺口,第一你可以把358改成359應(yīng)該沒事了,還有就是我們其實(shí)真實(shí)的效果并不需要這個(gè)外面的圓,所以不改也沒事,那么好,第一步算是完成了,現(xiàn)在想想第二步怎么實(shí)現(xiàn),先把第二步的效果用gif展示看下,不然光想沒思路,就像你看美女,第一眼看那,是吧,就不多說了!要有畫面感,
還是畫布分析:
哪我們只要改變startD這個(gè)離起始點(diǎn)的位置值就ok,當(dāng)然有很多種方法,但是Android中基本上都是使用值動(dòng)畫,ok,根據(jù)這個(gè)思路實(shí)現(xiàn)這個(gè)第二步邏輯:
package com.tuya; import android.animation.Animator; import android.animation.ValueAnimator; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.Path; import android.graphics.PathMeasure; import android.graphics.RectF; import android.util.AttributeSet; import android.view.View; /** * Created by admin on 2016/12/17. */ public class DynamicSearchView2 extends View { private Paint paint; private int width;//view的寬度 private int height;//view的高度 private Path searchPath; private Path circlePath; private float BigCircleRectWidth;//搜索圓對(duì)應(yīng)的外切正方形邊長 private PathMeasure pathMeasure; private float[] pos; private float animPercent;// private ValueAnimator serchStartAnim; private long animDuration = 2000;//動(dòng)畫時(shí)間 public DynamicSearchView2(Context context) { this(context,null); } public DynamicSearchView2(Context context, AttributeSet attrs) { this(context, attrs,0); } public DynamicSearchView2(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); init(); } private void init() { initPaint(); initAnim(); initAnimListener(); startAnim(); } /** * 開始執(zhí)行動(dòng)畫 */ private void startAnim() { serchStartAnim.start(); } /** * 動(dòng)畫監(jiān)聽 */ private void initAnimListener() { serchStartAnim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener(){ @Override public void onAnimationUpdate(ValueAnimator valueAnimator) { //獲取動(dòng)畫在單位時(shí)間內(nèi),每次執(zhí)行的值 animPercent = (float) valueAnimator.getAnimatedValue(); invalidate(); } }); } /** * 初始化動(dòng)畫 */ private void initAnim() { serchStartAnim = ValueAnimator.ofFloat(0,1).setDuration(animDuration); } /** * 初始化畫筆 */ private void initPaint() { paint = new Paint(); paint.setAntiAlias(true); paint.setStrokeWidth(3); paint.setColor(Color.WHITE); paint.setStyle(Paint.Style.STROKE); } @Override protected void onSizeChanged(int w, int h, int oldw, int oldh) { super.onSizeChanged(w, h, oldw, oldh); width = w; height = h; initPath(); } /** * 初始化path */ private void initPath() { searchPath = new Path(); circlePath = new Path(); if(width>height){//長方形 BigCircleRectWidth = height; }else if(width<height){ BigCircleRectWidth = width; }else{ BigCircleRectWidth = width; } float smallbordWidth =BigCircleRectWidth/8; RectF searchRect = new RectF(-smallbordWidth,-smallbordWidth,smallbordWidth,smallbordWidth); searchPath.addArc(searchRect,45,358); float bigBordWidth = smallbordWidth*2; RectF circleRect = new RectF(-bigBordWidth,-bigBordWidth,bigBordWidth,bigBordWidth); circlePath.addArc(circleRect,45,-358); pathMeasure = new PathMeasure(circlePath,false); pos = new float[2]; pathMeasure.getPosTan(0,pos,null); searchPath.lineTo(pos[0],pos[1]); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); canvas.translate(width/2,height/2);//平移畫布把這個(gè)view的中心點(diǎn)當(dāng)做原點(diǎn) drawSearch(canvas); } private void drawSearch(Canvas canvas) { Path dst = new Path(); pathMeasure.setPath(searchPath,false); pathMeasure.getSegment(pathMeasure.getLength()*animPercent,pathMeasure.getLength(),dst,true); canvas.drawPath(searchPath,paint); } }
效果:
現(xiàn)在還我們效果還差外圓的大圓的效果了,那么大圓是在小圓動(dòng)畫執(zhí)行完畢后再去做旋轉(zhuǎn)效果的,那好,我們只要監(jiān)聽動(dòng)畫就可以,畫圖:
package com.tuya; import android.animation.Animator; import android.animation.ValueAnimator; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.Path; import android.graphics.PathMeasure; import android.graphics.RectF; import android.util.AttributeSet; import android.view.View; /** * Created by admin on 2016/12/17. */ public class DynamicSearchView2 extends View { private static final String TAG = "DynamicSearchView2"; private Paint paint; private int width;//view的寬度 private int height;//view的高度 private Path searchPath; private Path circlePath; private float BigCircleRectWidth;//搜索圓對(duì)應(yīng)的外切正方形邊長 private PathMeasure pathMeasure; private float[] pos; private float animPercent;// private ValueAnimator serchStartAnim; private ValueAnimator bigCircleAnim;//外面大圓運(yùn)動(dòng)的動(dòng)畫 private long animDuration = 2000;//動(dòng)畫時(shí)間 private int drawTag = 1;//區(qū)分是繪制搜索框還是外層圓 public DynamicSearchView2(Context context) { this(context,null); } public DynamicSearchView2(Context context, AttributeSet attrs) { this(context, attrs,0); } public DynamicSearchView2(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); init(); } private void init() { initPaint(); initAnim(); initAnimListener(); startAnim(); } /** * 開始執(zhí)行動(dòng)畫 */ private void startAnim() { drawTag = 1; serchStartAnim.start(); invalidate(); } /** * 開啟大圓執(zhí)行動(dòng)畫 */ public void startBigCirCleAnim(){ serchStartAnim.removeAllUpdateListeners();//把上一個(gè)動(dòng)畫監(jiān)聽移除 以免總成詭異的bug bigCircleAnim.start(); drawTag = 2; } /** * 動(dòng)畫監(jiān)聽 */ private void initAnimListener() { serchStartAnim.addListener(new Animator.AnimatorListener() { @Override public void onAnimationStart(Animator animator) { } @Override public void onAnimationEnd(Animator animator) { startBigCirCleAnim(); } @Override public void onAnimationCancel(Animator animator) { } @Override public void onAnimationRepeat(Animator animator) { } }); serchStartAnim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener(){ @Override public void onAnimationUpdate(ValueAnimator valueAnimator) { //獲取動(dòng)畫在單位時(shí)間內(nèi),每次執(zhí)行的值 animPercent = (float) valueAnimator.getAnimatedValue(); invalidate(); } }); bigCircleAnim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener(){ @Override public void onAnimationUpdate(ValueAnimator valueAnimator) { //獲取動(dòng)畫在單位時(shí)間內(nèi),每次執(zhí)行的值 animPercent = (float) valueAnimator.getAnimatedValue(); invalidate(); } }); } /** * 初始化動(dòng)畫 */ private void initAnim() { bigCircleAnim = ValueAnimator.ofFloat(0,1).setDuration(animDuration); serchStartAnim = ValueAnimator.ofFloat(0,1).setDuration(animDuration); } /** * 初始化畫筆 */ private void initPaint() { paint = new Paint(); paint.setAntiAlias(true); paint.setStrokeWidth(3); paint.setColor(Color.WHITE); paint.setStyle(Paint.Style.STROKE); } @Override protected void onSizeChanged(int w, int h, int oldw, int oldh) { super.onSizeChanged(w, h, oldw, oldh); width = w; height = h; initPath(); } /** * 初始化path */ private void initPath() { searchPath = new Path(); circlePath = new Path(); if(width>height){//長方形 BigCircleRectWidth = height; }else if(width<height){ BigCircleRectWidth = width; }else{ BigCircleRectWidth = width; } float smallbordWidth =BigCircleRectWidth/8; RectF searchRect = new RectF(-smallbordWidth,-smallbordWidth,smallbordWidth,smallbordWidth); searchPath.addArc(searchRect,45,358); float bigBordWidth = smallbordWidth*2; RectF circleRect = new RectF(-bigBordWidth,-bigBordWidth,bigBordWidth,bigBordWidth); circlePath.addArc(circleRect,45,-358); pathMeasure = new PathMeasure(circlePath,false); pos = new float[2]; pathMeasure.getPosTan(0,pos,null); searchPath.lineTo(pos[0],pos[1]); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); canvas.translate(width/2,height/2);//平移畫布把這個(gè)view的中心點(diǎn)當(dāng)做原點(diǎn) drawSearch(canvas); } private void drawSearch(Canvas canvas) { if(drawTag==1){ drawSearchGraph(canvas); }else if(drawTag==2){ drawBigCircleGraph(canvas); } } /** * 繪制外層大圓 * @param canvas */ private void drawBigCircleGraph(Canvas canvas) { pathMeasure.setPath(circlePath, false); Path dst2 = new Path(); float stop = pathMeasure.getLength() * animPercent; float start = (float) (stop - ((0.5 - Math.abs(animPercent - 0.5)) * 200f)); pathMeasure.getSegment(start, stop, dst2, true); canvas.drawPath(dst2, paint); } /** * 繪制搜索框 * @param canvas */ private void drawSearchGraph(Canvas canvas) { pathMeasure.setPath(searchPath,false); Path dst = new Path(); pathMeasure.getSegment(pathMeasure.getLength()*animPercent,pathMeasure.getLength(),dst,true); canvas.drawPath(dst,paint); } }
效果:
發(fā)現(xiàn)轉(zhuǎn)一圈就到頭了,如果有特定的需求肯定是要控制整個(gè)轉(zhuǎn)圈的圈數(shù),如果是網(wǎng)絡(luò)加載的話,除非網(wǎng)絡(luò)特別的好,先不管了,因?yàn)榈认逻€要寫周報(bào),也是很痛苦的
現(xiàn)在還差最后一步就是大圓的運(yùn)動(dòng)完后要繪制搜索框出來,其實(shí)這個(gè)和第一步效果剛好是相關(guān)的,
package com.tuya; import android.animation.Animator; import android.animation.ValueAnimator; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.Path; import android.graphics.PathMeasure; import android.graphics.RectF; import android.util.AttributeSet; import android.view.View; /** * Created by admin on 2016/12/17. */ public class DynamicSearchView2 extends View { private static final String TAG = "DynamicSearchView2"; private Paint paint; private int width;//view的寬度 private int height;//view的高度 private Path searchPath; private Path circlePath; private float BigCircleRectWidth;//搜索圓對(duì)應(yīng)的外切正方形邊長 private PathMeasure pathMeasure; private float[] pos; private float animPercent;// private ValueAnimator serchStartAnim; private ValueAnimator bigCircleAnim;//外面大圓運(yùn)動(dòng)的動(dòng)畫 private ValueAnimator startDrawSearchAnim;//最后一步繪制搜索框 private long animDuration = 2000;//動(dòng)畫時(shí)間 private int drawTag = 1;//區(qū)分是繪制搜索框還是外層圓 public DynamicSearchView2(Context context) { this(context,null); } public DynamicSearchView2(Context context, AttributeSet attrs) { this(context, attrs,0); } public DynamicSearchView2(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); init(); } private void init() { initPaint(); initAnim(); initAnimListener(); startAnim(); } /** * 開始執(zhí)行動(dòng)畫 */ private void startAnim() { drawTag = 1; serchStartAnim.start(); invalidate(); } /** * 開啟大圓執(zhí)行動(dòng)畫 */ public void startBigCirCleAnim(){ serchStartAnim.removeAllUpdateListeners();//把上一個(gè)動(dòng)畫監(jiān)聽移除 以免總成詭異的bug bigCircleAnim.start(); drawTag = 2; } /** * 最后繪制搜索框的動(dòng)畫 */ public void drawSearchAanim(){ bigCircleAnim.removeAllUpdateListeners();//把上一個(gè)動(dòng)畫監(jiān)聽移除 以免總成詭異的bug startDrawSearchAnim.start(); drawTag = 3; } /** * 動(dòng)畫監(jiān)聽 */ private void initAnimListener() { bigCircleAnim.addListener(new Animator.AnimatorListener() { @Override public void onAnimationStart(Animator animator) { } @Override public void onAnimationEnd(Animator animator) { drawSearchAanim(); } @Override public void onAnimationCancel(Animator animator) { } @Override public void onAnimationRepeat(Animator animator) { } }); serchStartAnim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener(){ @Override public void onAnimationUpdate(ValueAnimator valueAnimator) { //獲取動(dòng)畫在單位時(shí)間內(nèi),每次執(zhí)行的值 animPercent = (float) valueAnimator.getAnimatedValue(); invalidate(); } }); serchStartAnim.addListener(new Animator.AnimatorListener() { @Override public void onAnimationStart(Animator animator) { } @Override public void onAnimationEnd(Animator animator) { startBigCirCleAnim(); } @Override public void onAnimationCancel(Animator animator) { } @Override public void onAnimationRepeat(Animator animator) { } }); serchStartAnim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener(){ @Override public void onAnimationUpdate(ValueAnimator valueAnimator) { //獲取動(dòng)畫在單位時(shí)間內(nèi),每次執(zhí)行的值 animPercent = (float) valueAnimator.getAnimatedValue(); invalidate(); } }); bigCircleAnim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener(){ @Override public void onAnimationUpdate(ValueAnimator valueAnimator) { //獲取動(dòng)畫在單位時(shí)間內(nèi),每次執(zhí)行的值 animPercent = (float) valueAnimator.getAnimatedValue(); invalidate(); } }); startDrawSearchAnim .addUpdateListener(new ValueAnimator.AnimatorUpdateListener(){ @Override public void onAnimationUpdate(ValueAnimator valueAnimator) { //獲取動(dòng)畫在單位時(shí)間內(nèi),每次執(zhí)行的值 animPercent = (float) valueAnimator.getAnimatedValue(); invalidate(); } }); } /** * 初始化動(dòng)畫 */ private void initAnim() { bigCircleAnim = ValueAnimator.ofFloat(0,1).setDuration(animDuration); serchStartAnim = ValueAnimator.ofFloat(0,1).setDuration(animDuration); startDrawSearchAnim = ValueAnimator.ofFloat(1,0).setDuration(animDuration); } /** * 初始化畫筆 */ private void initPaint() { paint = new Paint(); paint.setAntiAlias(true); paint.setStrokeWidth(6); paint.setColor(Color.WHITE); paint.setStyle(Paint.Style.STROKE); } @Override protected void onSizeChanged(int w, int h, int oldw, int oldh) { super.onSizeChanged(w, h, oldw, oldh); width = w; height = h; initPath(); } /** * 初始化path */ private void initPath() { searchPath = new Path(); circlePath = new Path(); if(width>height){//長方形 BigCircleRectWidth = height; }else if(width<height){ BigCircleRectWidth = width; }else{ BigCircleRectWidth = width; } float smallbordWidth =BigCircleRectWidth/8; RectF searchRect = new RectF(-smallbordWidth,-smallbordWidth,smallbordWidth,smallbordWidth); searchPath.addArc(searchRect,45,358); float bigBordWidth = smallbordWidth*2; RectF circleRect = new RectF(-bigBordWidth,-bigBordWidth,bigBordWidth,bigBordWidth); circlePath.addArc(circleRect,45,-358); pathMeasure = new PathMeasure(circlePath,false); pos = new float[2]; pathMeasure.getPosTan(0,pos,null); searchPath.lineTo(pos[0],pos[1]); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); canvas.translate(width/2,height/2);//平移畫布把這個(gè)view的中心點(diǎn)當(dāng)做原點(diǎn) drawSearch(canvas); } private void drawSearch(Canvas canvas) { if(drawTag==1){ drawSearchGraph(canvas); }else if(drawTag==2){ drawBigCircleGraph(canvas); }else if(drawTag==3){ drawSearchBox(canvas); } } /** * 最后一步繪制搜索框 從終點(diǎn)到起點(diǎn) * @param canvas */ private void drawSearchBox(Canvas canvas) { pathMeasure.setPath(searchPath, false); Path dst3 = new Path(); pathMeasure.getSegment(pathMeasure.getLength() * animPercent, pathMeasure.getLength(), dst3, true); canvas.drawPath(dst3, paint); } /** * 繪制外層大圓 * @param canvas */ private void drawBigCircleGraph(Canvas canvas) { pathMeasure.setPath(circlePath, false); Path dst2 = new Path(); float stop = pathMeasure.getLength() * animPercent; float start = (float) (stop - ((0.5 - Math.abs(animPercent - 0.5)) * 200f)); pathMeasure.getSegment(start, stop, dst2, true); canvas.drawPath(dst2, paint); } /** * 繪制搜索框 * @param canvas */ private void drawSearchGraph(Canvas canvas) { pathMeasure.setPath(searchPath,false); Path dst = new Path(); pathMeasure.getSegment(pathMeasure.getLength()*animPercent,pathMeasure.getLength(),dst,true); canvas.drawPath(dst,paint); } }
效果:
github: https://github.com/zhouguizhi/PathSearch
總結(jié)
以上所述是小編給大家介紹的Android 使用 Path 實(shí)現(xiàn)搜索動(dòng)態(tài)加載動(dòng)畫效果,希望對(duì)大家有所幫助,如果大家有任何疑問請(qǐng)給我留言,小編會(huì)及時(shí)回復(fù)大家的。在此也非常感謝大家對(duì)腳本之家網(wǎng)站的支持!
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