Android開發(fā)中使用顏色矩陣改變圖片顏色,透明度及亮度的方法
本文實(shí)例講述了Android開發(fā)中使用顏色矩陣改變圖片顏色,透明度及亮度的方法。分享給大家供大家參考,具體如下:
一、如圖
二、代碼實(shí)現(xiàn)
public class ColorImageActivity extends Activity { private ImageView mImageView; private SeekBar mSBRed,mSBGreen,mSBBlue,mSBAlpha,mSBLight; //修改后的圖片 private Bitmap mModBitmap; //畫布 private Canvas mCanvas; //畫筆 private Paint mPaint; //顏色矩陣 private ColorMatrix mColorMatrix; //圖片矩陣 private Matrix mMatrix; //原圖 private Bitmap mBitmap; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_image_color); initViews(); } private void initViews() { mImageView = (ImageView) findViewById(R.id.imageView1); mSBRed = (SeekBar) findViewById(R.id.seekBar1); mSBGreen = (SeekBar) findViewById(R.id.seekBar2); mSBBlue = (SeekBar) findViewById(R.id.seekBar3); mSBAlpha = (SeekBar) findViewById(R.id.seekBar4); mSBLight = (SeekBar) findViewById(R.id.seekBar5); mSBRed.setOnSeekBarChangeListener(new RedChangeListener()); mSBGreen.setOnSeekBarChangeListener(new GreenChangeListener()); mSBBlue.setOnSeekBarChangeListener(new BlueChangeListener()); mSBAlpha.setOnSeekBarChangeListener(new AlphaChangeListener()); mSBLight.setOnSeekBarChangeListener(new LightChangeListener()); //創(chuàng)建原圖 mBitmap = BitmapFactory.decodeResource(getResources(), R.drawable.mm0); //創(chuàng)建修改的圖 mModBitmap = Bitmap.createBitmap(mBitmap.getWidth()+20, mBitmap.getHeight()+20, mBitmap.getConfig()); mCanvas = new Canvas(mModBitmap); mPaint = new Paint(); mPaint.setColor(Color.BLACK); mPaint.setAntiAlias(true); mMatrix = new Matrix(); mColorMatrix = new ColorMatrix(); mPaint.setColorFilter(new ColorMatrixColorFilter(mColorMatrix)); //繪制原圖 mCanvas.drawBitmap(mBitmap, mMatrix, mPaint); mImageView.setImageBitmap(mModBitmap); } private class RedChangeListener implements OnSeekBarChangeListener{ @Override public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) { } @Override public void onStartTrackingTouch(SeekBar seekBar) { } @Override public void onStopTrackingTouch(SeekBar seekBar) { int progess = seekBar.getProgress(); mColorMatrix.set(new float[]{ progess /128.0f,0,0,0,0, 0,1,0,0,0, 0,0,1,0,0, 0,0,0,1,0, }); mPaint.setColorFilter(new ColorMatrixColorFilter(mColorMatrix)); mCanvas.drawBitmap(mBitmap, mMatrix, mPaint); mImageView.setImageBitmap(mBitmap); } } private class GreenChangeListener implements OnSeekBarChangeListener{ @Override public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) { } @Override public void onStartTrackingTouch(SeekBar seekBar) { } @Override public void onStopTrackingTouch(SeekBar seekBar) { int progess = seekBar.getProgress(); mColorMatrix.set(new float[]{ 1,0,0,0,0, 0,progess/128.0f,0,0,0, 0,0,1,0,0, 0,0,0,1,0, }); mPaint.setColorFilter(new ColorMatrixColorFilter(mColorMatrix)); mCanvas.drawBitmap(mBitmap, mMatrix, mPaint); mImageView.setImageBitmap(mModBitmap); } } private class BlueChangeListener implements OnSeekBarChangeListener{ @Override public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) { } @Override public void onStartTrackingTouch(SeekBar seekBar) { } @Override public void onStopTrackingTouch(SeekBar seekBar) { int progess = seekBar.getProgress(); mColorMatrix.set(new float[]{ 1,0,0,0,0, 0,1,0,0,0, 0,0,progess/128.0f,0,0, 0,0,0,1,0, }); mPaint.setColorFilter(new ColorMatrixColorFilter(mColorMatrix)); mCanvas.drawBitmap(mBitmap, mMatrix, mPaint); mImageView.setImageBitmap(mModBitmap); } } private class AlphaChangeListener implements OnSeekBarChangeListener{ @Override public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) { } @Override public void onStartTrackingTouch(SeekBar seekBar) { } @Override public void onStopTrackingTouch(SeekBar seekBar) { int progess = seekBar.getProgress(); mColorMatrix.set(new float[]{ 1,0,0,0,0, 0,1,0,0,0, 0,0,1,0,0, 0,0,0,progess/50.0f,0, }); mPaint.setColorFilter(new ColorMatrixColorFilter(mColorMatrix)); mCanvas.drawBitmap(mBitmap, mMatrix, mPaint); mImageView.setImageBitmap(mModBitmap); } } //更改亮度 private class LightChangeListener implements OnSeekBarChangeListener{ @Override public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) { } @Override public void onStartTrackingTouch(SeekBar seekBar) { } @Override public void onStopTrackingTouch(SeekBar seekBar) { int progess = seekBar.getProgress(); mColorMatrix.set(new float[]{ progess/128.0f,0,0,0,0, 0,progess/128.0f,0,0,0, 0,0,progess/128.0f,0,0, 0,0,0,1,0, }); mPaint.setColorFilter(new ColorMatrixColorFilter(mColorMatrix)); mCanvas.drawBitmap(mBitmap, mMatrix, mPaint); mImageView.setImageBitmap(mModBitmap); } } }
更多關(guān)于Android相關(guān)內(nèi)容感興趣的讀者可查看本站專題:《Android圖形與圖像處理技巧總結(jié)》、《Android開發(fā)入門與進(jìn)階教程》、《Android調(diào)試技巧與常見問題解決方法匯總》、《Android基本組件用法總結(jié)》、《Android視圖View技巧總結(jié)》、《Android布局layout技巧總結(jié)》及《Android控件用法總結(jié)》
希望本文所述對大家Android程序設(shè)計(jì)有所幫助。
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